Zelotah is an Epic Spirit support of the Undead Hordes, a former Sacred Order priest driven to dark Necromancy after his mother's death, eventually executed by his old order and reborn into their undead army. He brings genuine early-to-mid game value through strong shielding and AoE Sleep control, though his long cooldowns limit his relevance as a roster matures.
Core Strengths & Abilities
Team Shield and Heal: His A2, Armored Scales, places a Shield worth 20% of his max HP on all allies alongside a 15% Continuous Heal, offering solid protection against counter-heavy encounters like Borgoth the Scarab King in Doom Tower.
AoE Sleep with Debuff Synergy: His A3, Horrid Dreams, is an AoE attack with a 50% chance to place Sleep, rising to 75% against any enemy already carrying a debuff — pairing him after a dedicated AoE Decrease ATK or Decrease DEF debuffer can push that chance to guaranteed with enough Accuracy.
Chip Sleep on Basic Attack: His A1, Hypnotic Gaze, carries a 15% chance to place a 1-turn Sleep, giving him a small amount of extra control on top of his main kit.
Key Weaknesses
Long Cooldowns on Key Skills: Both his Shield and his AoE Sleep sit on cooldowns of 4 and 6 turns respectively that barely improve when booked, meaning the gap between his support windows is often too long for later, faster-paced encounters.
Zelotah is useful early on as a defensive Arena unit and holds some value in Ice Golem and Spider, but is rarely seen once rosters develop and gain access to faster-cycling alternatives.
Attacks 1 enemy. Has a 15% chance of placing a [Sleep] places for 1 turn. Level: 2 Damage +5% Level: 3 Buff/Debuff Chance +5% Level: 4 Damage +5% Level: 5 Buff/Debuff Chance +10% Level: 6 Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sleep | debuff | place | 15% | 15% | 1 |
Places a [Shield] buff on all allies equal to 20% of this champion’s MAX HP for 3 turns. Places a 15% [Continuous Heal] buff on all allies for 2 turns. Level: 2 Shield +5% Level: 3 Shield +5% Level: 4 Shield +5% Level: 5 Shield +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | all allies | ||
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | all allies |
Attacks all enemies. Has a 50% chance of placing a [Sleep] places for 1 turn. Has a 75% chance against enemies under debuffs. Level: 2 Damage +10% Level: 3 Buff/Debuff Chance +5% Level: 4 Buff/Debuff Chance +10% Level: 5 Buff/Debuff Chance +10% Level: 6 Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sleep | debuff | place | 50% | 50% | 1 |