Zavia is a Legendary Force Attack champion of the Dark Elves faction, a fantastic Legendary that relies on a strong team setup to truly shine. She's best known for her ability to detonate every stack of Poison on the enemy team at once for enormous burst damage.
Core Strengths & Abilities
Poison Detonation: Her A3, Deadly Catalyst, is an AoE attack that instantly deals damage from all Poison debuffs on each target, dealing only half that damage against bosses, and any enemy killed by the skill cannot be revived — making her a premier speedrunning tool when paired with heavy Poison appliers like Taurus, Tomb Lord, or Richoff the Bold.
Accuracy-Free Scaling Damage: Deadly Catalyst requires zero Accuracy and isn't boosted by attacking stats at all — its damage comes purely from the number of active Poison stacks, freeing up her build entirely for survivability or utility.
AoE Poison Application: Her A2, Poison Rain, hits all enemies twice with each hit carrying a 50% base (75% booked) chance to place a 5% Poison debuff, letting her contribute to her own detonation setup if needed.
Debuff Spread with Belanor: Her A4, Calamitous Partner, spreads four random debuffs from a target across the whole enemy team, but only unlocks when Belanor is on the same team.
Key Weaknesses
Ineffective Against Single-Target Clan Boss: Deadly Catalyst doesn't detonate all ticks of Poison damage against the Clan Boss, making it fairly weak there — though her AI was fixed in January 2021 so the skill no longer wastes itself against that fight, and a Giant Slayer mastery build is recommended if running her there anyway.
Zavia excels at speedrunning endgame dungeons packed with Poison synergy, and her Block Revive on kills makes her a strong Arena pick as well, provided she's paired with the right Poison-stacking teammates.
Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 5% [Poison] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 40% | 40% | 2 |
Attacks all enemies 2 times. Each hit has a 50% chance of placing a 5% [Poison] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 50% | 75% | 2 |
Attacks all enemies. Enemies killed by this skill cannot be revived. Deals damage from all [Poison] debuffs on the target instantly. [Poison] debuffs will only deal half of the standard damage when this skill hits bosses. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | mention | one enemy | ||||
| Poison | debuff | mention |
Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 4 random debuffs from the target and placing them on all enemies. Only available when [Belanor] is on the same team
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Debuff Spread | debuff | place | 100% | 100% | all enemies | ||
| Belanor | other | condition |