Yuzan the Marooned is an Epic HP champion of the Skinwalkers faction, a guardian of the beasts roaming Skinwalker lands whose spiked maul looks built for destruction but instead channels restorative power. Introduced through the Lysanthir Beastbane fusion, his kit focuses on blocking debuffs, healing allies, and stripping enemy buffs.
Core Strengths & Abilities
Debuff Cleanse with Block and Heal: His A3, Good Luck Charm, removes a random debuff from every ally, heals the team for 20% of his max HP, and places a Block Debuffs buff on the whole squad — a strong combination for faction-limited content like the Cursed City, Secret Rooms, and Hard Faction Wars.
Buff Strip with Self-Healing: His A2, Thundering Charge, is an AoE attack with a 75% base (100% booked) chance to remove 2 random buffs from every enemy, healing him for 10% of his max HP for each buff stripped.
Shared Surplus Healing: His passive, Kind Soul, redirects 20% of any surplus heal he generates from his own skills out to the rest of the team, meaning nearly every heal he casts benefits the whole squad.
Debuff Transfer on Basic Attack: His A1, Hammerhorn, transfers a random debuff from himself onto the enemy while healing him for 10% of his max HP, giving him a way to shed his own bad status effects.
Key Weaknesses
Support-Focused with Modest Damage: His kit leans almost entirely on healing and buff removal, so he brings comparatively little raw damage to a fight compared to dedicated attackers.
Yuzan is a solid PvE specialist, particularly strong against waves in faction-limited content and useful against debuff-applying bosses like Dragon or Doom Tower's Griffin, rated well across Amius, Dragon, and Ice Golem content.
Attacks 1 enemy. Transfers a random debuff from this Champion to the target. Heals this Champion by 10% of their MAX HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
Attacks all enemies. Has a 75% chance of removing 2 random buffs from all enemies. Heals this Champion by 10% of their MAX HP for each buff removed by this skill. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
Removes 1 random debuff from all allies. Heals all allies by 20% of this Champion’s MAX HP, and places a [Block Debuffs] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Debuffs | buff | place | 100% | 100% | 2 | all allies |
Whenever this Champions heals themselves using a skill, also heals all allies by 20% of any surplus heal.