Xiloco The Encrusted is a Legendary Magic Defence champion of the Lizardmen faction, rising from the depths of Arnoc's sewers as part of the Telerian Homecoming recall programme, earned by having reactivated players complete their progress bars. His kit revolves around single-target revival, protecting key allies, and manipulating skill cooldowns.
Core Strengths & Abilities
Unkillable and Counterattack with Cooldown Reset: His A2, Primeval Secret, places Unkillable and Counterattack on a single ally while cutting the cooldowns of all their skills by 2 turns, keeping a key teammate alive while accelerating their access to their best abilities.
Strong Single-Target Revive: His A3, Coccoon Of Revival, brings back a dead ally at 50% HP and 75% Turn Meter while granting them a 50% Increase ATK and 60% Increase DEF buff, letting that ally immediately rejoin the fight in fighting shape.
Cooldown Cycling on Basic Attack: His A1, Bejeweled Club, carries a 40% chance to cut a random ally's skill cooldown by a turn while healing them for 10% of his own max HP, adding steady utility every time he acts.
Turn Meter Gain from Enemy Passives: His passive, Temporal Scholar, fills his own Turn Meter by 30% whenever an enemy passive activates, letting him rotate back to his support kit more quickly.
Key Weaknesses
Best Suited to Manual Play: His targeted protection and cooldown resets rely on picking the right ally at the right moment, so he loses some effectiveness under auto-battle compared to careful manual targeting.
Xiloco is a strong all-around Legendary across Amius, Chimera, Dragon, and Ice Golem content, offering both offensive and defensive support that helps key allies rejoin the fight and contribute again after falling.
Attacks 1 enemy. Has a 40% chance of decreasing the cooldown of a random ally’s skill by 1 turn. Cannot decrease this Champion’s cooldowns. Also heals the ally who had their skill cooldown decreased by 10% of this Champion’s MAX HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%
Places an [Unkillable] buff and a [Counterattack] buff on a single ally for 2 turns. Also decreases the cooldown of all that ally’s skills by 2 turns. This skill’s cooldown cannot be decreased or reset. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Unkillable | buff | place | 100% | 100% | 2 | one ally | |
| Counterattack | buff | place | 100% | 100% | 2 | one ally |
Revives a single ally with 50% HP and 75% Turn Meter. Places a 50% [Increase ATK] buff and a 60% [Increase DEF] buff on that ally for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | 2 | |
| Increase DEF | buff | place | 60% | 100% | 100% | 2 |
Whenever an enemy Champion’s passive skill activates, fills this Champion’s Turn Meter by 30%. Occurs once per turn.