Xalgaze Fangwall is a Legendary Magic Defence champion of the Demonspawn faction, his armor studded with watchful eyes that see every attack coming. His demonic powers turn Reflect Damage into a genuine offensive weapon, punishing anyone bold enough to strike him.
Core Strengths & Abilities
Amplified Reflect Damage: His passive, Construct Of Siroth, boosts all Reflect Damage buffs on himself and his allies by 30% (50% when he's the target), reflects 50% of incoming damage back to attackers outright, and heals him for 50% of any damage taken from enemy skills while under Reflect Damage.
Team Defense and Reflect Setup: His A3, Unholy Resilience, grants all allies a 60% Increase DEF buff, a 50% Increase ACC buff, and a 30% Reflect Damage buff, setting the stage for his passive to punish enemy attacks even harder.
AoE Leech and RES Shred: His A2, Horrific Mission, hits all enemies twice, with the first hit carrying a 75% base (100% booked) chance to place Leech and the second the same chance to place a 50% Decrease RES debuff, both while ignoring 15% of each target's DEF.
Leech-Synergized Control: His A1, Unsettling Warrior, carries a 50% base (75% booked) chance to place True Fear, plus the same chance to add Block Active Skills if the target is already under Leech from his A2.
Key Weaknesses
Reflect Damage Requires Enemies to Attack Him: His entire offensive identity depends on enemies choosing to strike him or his shielded allies, so fights where he isn't drawing much attention limit his damage contribution.
Xalgaze is an elite pick for Chimera, Dragon, and Fire Knight content, where forcing enemies to attack into his amplified Reflect Damage creates a powerful war of attrition in his team's favor.
Attacks 1 enemy 1 time. Has a 50% chance to place a [True Fear] debuff for 1 turn. Also has a 50% chance to place a [Block Active Skills] debuff for 1 turn, if the target is under a [Leech] debuff. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| True Fear | debuff | place | 50% | 75% | 1 | ||
| Block Active Skills | debuff | place | 50% | 75% | 1 | one enemy | |
| Leech | debuff | condition | 50% | 75% | one enemy |
Attacks all enemies 2 times. Each hit will ignore 15% of each target’s DEF. The first hit has a 75% chance of placing a [Leech] debuff for 2 turns. The second hit has a 75% chance of placing a 50% [Decrease RES] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | place | 75% | 100% | 2 | ||
| Decrease RES | debuff | place | 50% | 75% | 100% | 2 |
Places a 60% [Increase DEF] buff, a 50% [Increase ACC] buff, and a 30% [Reflect Damage] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | all allies | |
| Increase ACC | buff | place | 50% | 100% | 100% | all allies | |
| Reflect Damage | buff | place | 30% | 100% | 100% | 2 | all allies |
All [Reflect Damage] buffs on this Champion and their allies reflect 30% more damage. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Whenever this Champion is attacked, reflects 50% of the damage this Champion receives back to the attacker. Heals this Champion by 50% of any damage received from enemy skills while under a [Reflect Damage] buff.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Reflect Damage | buff | mention | self | ||||
| Reflect Damage | buff | condition | self |