Wythir the Crowned is a Legendary Force support of the Demonspawn faction, its self-proclaimed queen who borrowed Surtur's idea of a flaming crown but swapped the flames for a glowing blue orb. Unlike her more destructive counterpart, Wythir is devoted to keeping her fellow Demonspawn alive through constant, layered healing.
Core Strengths & Abilities
Continuous Heal Activation and Extension: Her A2, Feel No Pain, grants all allies a 60% Increase DEF buff, extends every active Continuous Heal by a turn, and then instantly activates all of them at once — a uniquely powerful way to convert ticking heals into immediate sustain.
Full Team Cleanse and Heal: Her A3, Azure Redeemer, strips all debuffs from every ally and heals the team for 30% of her own max HP, giving her a strong all-in-one reset for a heavily debuffed team.
AoE Attack with Leech and Passive Healing: Her A1, Soul's Impalement, is an AoE attack with a 50% chance to place Leech, while also placing a Continuous Heal on a random ally — complementing her passive, Eternal Flame, which grants the lowest-HP ally a 15% Continuous Heal at the start of every turn.
Key Weaknesses
Healing-Focused Kit Offers Little Offense: Her damage output takes a back seat to her extensive support toolkit, so she contributes comparatively little to a team's raw damage race.
Wythir is exceptional for long PvE fights like Sand Devil and general boss content, rated highly across Arena, Iron Twins, and virtually every other mode thanks to her unmatched sustained healing.
Attacks all enemies. Has a 50% chance of placing a [Leech] debuff for 1 turn. Also places a 15% [Continuous Heal] buff on a random ally or 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | place | 50% | 50% | 1 | ||
| Continuous Heal | buff | place | 15% | 100% | 100% | random allies |
Places a 60% [Increase DEF] buff on all allies for 2 turns. Also increases the duration of all [Continuous Heal] buffs on all allies by 1 turn, then instantly activates any [Continuous Heal] buffs on all allies. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Continuous Heal | buff | extend | all allies | ||||
| Continuous Heal | buff | place | 100% | 100% | all allies |
Removes all debuffs from all allies, then heals all allies by 30% of this champion’s MAX HP Level 2: Cooldown -1 Level 3: Cooldown -1
Places a 15% [Continuous Heal] buff on the ally with the lowest HP for 1 turn at the start of each turn.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Continuous Heal | buff | place | 15% | 100% | 100% | 1 |