Wretch is a Rare Force champion of the Undead Hordes, a champion who once aspired to be Raid's poster boy before losing that spot to the Uncommon Deathknight. True to his name, his kit offers little worth investing books or masteries into.
Core Strengths & Abilities
HP Burn Application: His A3, Gravefire, places an HP Burn debuff on a single target, giving him a small source of sustained damage against bosses if used at all.
Self-Sustain on Basic Attack: His A2, Lifeleech, heals him for 15% of the damage he deals, offering minor personal sustain.
Chip Heal Reduction: His A1, Crypt Touch, hits twice with a 20% base (30% booked) chance to place a 50% Heal Reduction debuff, a small utility layer against healing-reliant enemies.
Key Weaknesses
Low Chances and Modest Effects: None of his debuffs reach a level that competes with dedicated alternatives, and his overall damage output is unremarkable.
Weak Ratings Across Most Modes: His numbers sit low in Arena, Dragon, Hydra, and Iron Twins, reflecting a kit with little practical use beyond a passing niche.
Wretch's HP Burn can do a bit of work against bosses if used anyway, but he isn't worth developing over almost any other Force champion in a roster.
Attacks 1 enemy 2 times. Has a 20% chance of placing a 50% [Heal Reduction] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | place | 50% | 20% | 30% | 2 |
Attacks 1 enemy. Heals this champion by 15% of damage inflicted. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
Attacks 1 enemy. Places a [HP Burn] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | place | 100% | 100% | 2 |