Warmaiden is a Rare Force champion of the Barbarians faction, once a protector of her tribe's sacred lands and now a battle-tested warrior across Teleria. Farmable from the Deadlands campaign, with duplicates usable to upgrade her skills as an alternative to Rare skill tomes, she's a genuinely valuable pick for early progression.
Core Strengths & Abilities
AoE Defense Shred: Her A3, Crumbling Blast, is an AoE attack with a 75% base (100% booked) chance to place a 60% Decrease DEF debuff, letting the whole team hit harder against waves, bosses, and Arena targets alike.
Self-Buffing Crit Follow-Up: Her A2, Opportunity Strike, grants herself a 50% Increase ATK buff and adds an extra non-critical hit whenever the initial attack crits, giving her a way to snowball damage output.
Chip Poison: Her A1, Ferocious Attack, carries a 30% chance to place a small 2.5% Poison debuff, useful for encounters like Clan Boss and Dragon.
Key Weaknesses
Debuff Chances Don't Scale with Books: Her Poison and Increase ATK effects don't improve through skill leveling in the same way her Decrease DEF does, capping some of her value even with full investment.
Warmaiden remains a strong budget pick well into the mid-game, valuable in Rare Secret Rooms within the Doom Tower, faction-limited stages in the Cursed City, and as a reliable Faction Wars contributor thanks to her AoE Decrease DEF.
Attacks 1 enemy. Has a 30% chance of placing a 2.5% [Poison] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 2.5% | 30% | 30% | 1 |
Attacks 1 enemy. Places a 50% [Increase ATK] buff on this champion and places an extra hit if this attack is critical. The extra hit cannot be critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | self |
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 75% | 100% | 2 |