Warboy is a Common Magic champion of the Orcs faction, a champion who loves war and fighting for his people but isn't especially good at either. His single ability offers little beyond a passing curiosity.
Core Strengths & Abilities
Chip Provoke: His only ability, Plunder, carries a 15% chance to place a 1-turn Provoke debuff, a rate too low to matter in practice and one that doesn't improve with books.
Key Weaknesses
Extremely Low Impact: With a single low-chance debuff and nothing else in his kit, Warboy has essentially nothing to offer any team composition.
Bottom-Tier Ratings Across the Board: His ratings sit at or near 1 in nearly every mode, including Arena, Clan Boss, and Doom Tower, reflecting a champion with no practical use.
Warboy has no realistic place in a serious roster, and his dream of slaying the Magma Dragon remains just that — a dream.
Attacks 1 enemy. Has a 15% chance of placing a [Provoke] debuff for 1 turn. Level 2 – Damage +5% Level 3 – Damage +5% Level 4 – Damage +5% Level 5 – Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 15% | 15% | 1 |