Wagonbane is a Rare Magic support of the Ogryn Tribes, a champion whose kit never quite comes together into something worth developing. Investing books or masteries into him offers little payoff.
Core Strengths & Abilities
Turn Meter Denial with Defense Shred: His A3, Start The Mayhem, carries a 75% base (100% booked) chance to place a 60% Decrease DEF debuff, plus the same chance to cut the target's Turn Meter by 15%, giving him a reasonably strong single-target debuff combo.
Minor Accuracy Reduction: His A1, Eye Blight, has a 35% base (55% booked) chance to place a 50% Decrease ACC debuff, adding a small extra layer of enemy disruption.
Small Team Healing: His A2, Hackgore Magic, places a 7.5% Continuous Heal on the ally with the lowest HP, offering minor sustain alongside his debuffing.
Key Weaknesses
Nothing Stands Out: None of his effects reach a level that competes with dedicated alternatives in his role, leaving him without a clear niche even where his numbers look passable.
Wagonbane isn't worth developing for any serious content, and books are better spent on almost any other support in a roster.
Attacks 1 enemy. Has a 35% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +5% Level 7: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ACC | debuff | place | 50% | 35% | 55% | 2 |
Attacks 1 enemies. Places a 7.5% [Continuous Heal] buff on the ally with the lowest HP for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Continuous Heal | buff | place | 7.5% | 100% | 100% | 2 |
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of decreasing the target’s Turn Meter by 15%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Buff/Debuff Chance +15% Level 8: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 75% | 100% | 2 |