Vulpine is an Uncommon Force champion of the Undead Hordes, a ferocious death hound serving Bad-El-Kazar to destroy any intruders of his master's realm. His minimalistic kit offers just enough single-target damage and debuffing to help with early Faction Wars progression.
Core Strengths & Abilities
Chip Defense Shred: His A1, Bare Fangs, carries a 60% base (75% booked) chance to place a 30% Decrease DEF debuff for 2 turns, a respectable rate for a small early-game debuff.
Team Attack Buff: His A2, Alpha, grants all allies a 25% Increase ATK buff for 2 turns, giving the team a straightforward damage boost heading into a fight.
Key Weaknesses
Thin, Basic Kit: With only two abilities and no passive, Vulpine has little room to scale into later content, and his ratings reflect that across Arena, Clan Boss, and Doom Tower alike.
Vulpine is best treated as early Faction Wars filler, useful for the earliest stretch of an account before stronger champions take his place.
Attacks 1 enemy. Has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +15% Level 5: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 30% | 60% | 75% | 2 |
Places a 25% [Increase ATK] buff on all allies for 2 turns. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 25% | 100% | 100% | 2 | all allies |