Vizier Ovelis is a Legendary Force champion of the Dark Elves faction, a defining specialist for Clan Boss teams. His signature ability to extend debuff durations lets a team lock the Demon Lord under Poison, Decrease ATK, Decrease DEF, and other key debuffs for the entire fight.
Core Strengths & Abilities
Debuff Duration Extension: His A1, Accursed Blades, hits three times with each hit carrying a 35% chance to extend every debuff on the target by 1 turn, letting a well-built Vizier keep crucial Clan Boss debuffs from ever expiring, though it does require solid Accuracy to land consistently.
Triple Debuff on a Single Target: His A2, Master of Misery, hits twice, with each hit carrying a 50% base (75% booked) chance to place Block Buffs, Decrease ATK, and a guaranteed 100% Heal Reduction, stacking heavy pressure onto one enemy.
Debuff Spreading for Wave Control: His A3, Vizier of Poisons, spreads two random debuffs from the target onto all enemies, useful for wave management in Faction Wars and Doom Tower, and can even spread a single-target HP Burn onto an entire Spider wave when no AoE HP Burn source is available.
Self-Sustaining Stealth: His passive, Unseen Assassin, grants him Perfect Veil at the start of every round, and his A3 extends that Veil further if the target carries two or more debuffs, giving him solid personal survivability.
Key Weaknesses
Requires Accuracy Investment: His signature debuff-extension mechanic depends on actually landing debuffs in the first place, so a build lacking Accuracy undercuts the entire strategy he's built around.
Vizier Ovelis is an elite Clan Boss and Fire Knight specialist, and he pairs excellently with poison-exploding champions like Elenaril or Zavia in Doom Tower, extending debuffs before they detonate for maximum damage.
Attacks 1 enemy 3 times. Each hit has a 35% chance of increasing the duration of all debuffs by 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Block Buffs] debuff, a 50% [Decrease ATK] debuff, and a 100% [Heal Reduction] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Buffs | debuff | place | 50% | 75% | |||
| Decrease ATK | debuff | block | 50% | 50% | 75% | 2 | |
| Heal Reduction | debuff | block | 100% | 50% | 75% | 2 |
Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies. Places a [Perfect Veil] buff on this champion for 3 turns if the target is under 2 or more debuffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Debuff Spread | debuff | place | 100% | 100% | all enemies | ||
| Perfect Veil | buff | place | 100% | 100% | 3 | one enemy |
Places a [Perfect Veil] buff on this champion for 2 turns at the start of each round.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Perfect Veil | buff | place | 100% | 100% | 2 | self |