Vilespawn is an Uncommon Spirit support of the Demonspawn faction, wielding toxic daggers despite her limited combat utility. Beyond her intimidating name, she offers little beyond helping in the earliest stretch of Faction Wars progression.
Core Strengths & Abilities
Basic Attack Debuff: Her A1, Hellblight, carries a 5% base (30% booked) chance to place a 25% Decrease ATK debuff, giving her a small amount of damage mitigation once properly leveled.
Single-Target Heal: Her A2, Flesh Knit, heals a target ally for 10% of their max HP, providing minor sustain in the earliest hours of an account.
Key Weaknesses
Extremely Low Base Debuff Chance: Her Decrease ATK proc starts at just 5% before books, making it essentially unusable without heavy investment, and even then it's a modest effect.
Minimal Impact Everywhere: Her ratings sit near the very bottom across every mode, including Arena, Clan Boss, and Doom Tower, leaving her with almost no practical use.
Vilespawn has more work to do before she's worth fielding, and is best replaced by nearly any other support as soon as one becomes available.
Attacks 1 enemy. Has a 5% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Buff/Debuff Chance +5% Level 7: Buff/ Debuff Chance +10% Level 8: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 25% | 5% | 30% | 2 |
Heals an ally by 10% of their MAX HP. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 5: Heal +10% Level 6: Heal +10%