Venomage is an Epic Magic support of the Lizardmen faction, a descendant of the Dragonkin who has mastered venom sorcery. She has stood the test of time as one of the best Epic support champions in the game, versatile enough to matter across nearly every mode.
Core Strengths & Abilities
Heal Reduction with Double Poison: Her A3, Fleshmelter Venom, is an AoE attack with a 75% base (100% booked) chance to place a 100% Heal Reduction debuff for 3 turns, plus the same chance to place two separate 5% Poison debuffs — devastating against healing-reliant bosses like Amius, Fire Knight, and the Nether Spider.
Conditional Defense and Attack Shred: Her A2, Neurotoxin, carries a 75% base (100% booked) chance to place a 60% Decrease DEF debuff, and the same chance to add a 50% Decrease ATK debuff if the target is already Poisoned — rewarding a team that stacks Poison before she acts.
Poison Detonation and Max HP Damage: Her A1, Toxicity, hits twice, each hit with a 35% chance to trigger up to two active Poison debuffs on the target, and cuts the target's max HP by 75% of the damage dealt whenever they're under Heal Reduction — a strong finisher against bosses like the Scarab King.
Damage Reduction Passive: Her passive, Pain Writhe, cuts damage from any enemy under Heal Reduction by 15%, adding defensive value on top of her offensive kit even when the healing block itself isn't strictly needed.
Key Weaknesses
Relies on Poison Setup for Full Value: Her A2's bonus Decrease ATK and her A1's HP-destroying detonation both depend on Poison debuffs already being present, so she performs best alongside a dedicated Poison team.
Venomage is an elite pick for Amius, Clan Boss, Dragon, and Ice Golem content, and her multi-Poison application also makes her a natural fit for dedicated Poison Explosion teams.
Attacks 1 enemy 2 times. Decreases the targets MAX HP by 75% of the damage inflicted if they are under [Heal Reduction] debuff. Each hit has a 35% chance of activating up to two Poison debuffs on the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff chance +5% Level 5 Buff/Debuff chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | condition |
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target is under a [Poison] debuff. Level 2: Damage +10% Level 3: Buff/Debuff chance +10% Level 4: Buff/Debuff chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 75% | 100% | 2 | |
| Decrease ATK | debuff | place | 50% | 75% | 100% | 2 | one enemy |
| Poison | debuff | place | 75% | 100% | one enemy |
Attacks all enemies. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 3 turns. Also has a 75% chance of placing two 5% [Poison] debuffs for 2 turns. Level 2: Damage + 10% Level 3: Buff/Debuff chance +10% Level 4: Buff/Debuff chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | place | 100% | 75% | 100% | 3 | |
| Poison | debuff | place | 5% | 75% | 100% | 2 |
Enemies under [Heal Reduction] debuffs inflict 15% less damage.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | condition |