Venalicia Thrallmother is a Legendary Force support of the Knight Revenant, one of the faction's most feared members, devoted to purging the impure and calling back allies who fall to intruders. Introduced as one of the Halloween 2025 champions, she brings a powerful blend of team revival, buff denial, and self-sustaining damage.
Core Strengths & Abilities
AoE Buff Strip with Denial: Her A2, Purge The Impure, strips all buffs from every enemy before attacking, then carries a 75% base (100% booked) chance to place both Block Buffs and a 60% Decrease DEF debuff on the whole enemy team — a strong way to strip protection and set up allies for bigger hits.
Death-Fueled Full Team Revive: Her A3, Mother Knows Best, revives all dead allies at 50% HP and Turn Meter, or 75% of each with a 1-turn cooldown reduction on their skills if the entire team is wiped, while also delaying every enemy skill by 2 turns — and her passive fills her own Turn Meter by 20% whenever an ally dies, letting her cut in faster to bring them back.
Pain Link Sustain: Her passive, Warped Benevolence, places Pain Link on any enemy dealing 25% or more of an ally's max HP in a single hit, and heals her for 20% of her own max HP whenever she's attacked by an enemy under that debuff, giving her a near-endless source of self-healing.
Weaken and Shield Break on Basic Attack: Her A1, Torturous Bolts, hits three times with each hit carrying a 50% base (75% booked) chance to place a 25% Weaken debuff, useful for boosting team damage and breaking down Fire Knight's shield counter.
Key Weaknesses
Long Cooldown on Her Signature Revive: Mother Knows Best comes on a 4-turn booked cooldown, meaning her team-saving reset isn't available every single fight and needs to be planned around.
Venalicia stands among the strongest Legendaries across nearly every mode, rated highly in Amius, Arena, Chimera, Dragon, Fire Knight, Ice Golem, and Spider thanks to her combination of near-immortal sustain, buff denial, and top-tier team revival.
Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 25% | 50% | 75% | 2 |
Attacks all enemies. Before attacking, removes all buffs from all enemies. Has a 75% chance of placing a [Block Buffs] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Buffs | debuff | place | 75% | 100% | all enemies | ||
| Decrease DEF | debuff | block | 60% | 75% | 100% | 2 | all enemies |
Revives all dead allies with 50% HP and 50% Turn Meter. If all other allies are dead, revives them with 75% HP and 75% Turn Meter instead, and decreases the cooldown of all revived ally skills by 1 turn. Also increases the cooldown of all enemy skills by 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
Fills this Champion’s Turn Meter by 20% whenever an ally dies. Heals this Champion by 20% of their MAX HP whenever they are attacked by an enemy under a [Pain Link] debuff. Occurs once per turn. Places a [Pain Link] debuff for 2 turns on enemies who deal damage equal to 25% or more of an ally’s MAX HP with a single skill. If there are multiple Champions on the team with this skill, only one will activate.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Pain Link | debuff | condition | self | ||||
| Pain Link | debuff | place | 100% | 100% | 2 |