Vasal of the Seal is a Legendary Force HP champion of the Demonspawn faction, earned through fragments from Hard Doom Tower Secret Rooms. His kit brings genuinely frustrating AoE True Fear alongside a rare HP-balancing tool, though some of his passive value is hard to enable consistently.
Core Strengths & Abilities
AoE True Fear and Attack Shred: His A2, Infernal Darkness, is an AoE attack with a 75% base (100% booked) chance to place both True Fear and a 50% Decrease ATK debuff, giving him strong, hard-to-resist control over an entire enemy team.
Team HP Balancing with an Extra Turn: His A3, Daemon Possession, brings every ally's HP up to match whoever has the most, then grants himself an Extra Turn — a powerful and rare mechanic among Legendaries for keeping a team's HP pools even.
Faction Synergy Damage Boost: His passive, Legion of Doom, raises Critical Damage by 20% for all Demonspawn allies whenever two or more are on the team alongside him, a potentially huge boost for hard-hitting Demonspawn like Cruetraxa, Candraphon, or Sicia Flametongue.
Key Weaknesses
Conditional Damage Reduction: His passive's 20% damage reduction only applies against Bannerlord, High Elf, and Sacred Order champions, meaning it won't help at all against most boss content or other factions.
Vasal is a solid pick for Amius, Clan Boss, Dragon, and Iron Twins content, with his best value unlocked in a dedicated Demonspawn-heavy team that can capitalize on his Critical Damage buff.
Attacks 1 enemy. Places a [HP Burn] debuff on the target for 2 turns if they are under a [True Fear] debuff or a [Decrease ATK] debuff. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | place | 100% | 100% | 2 | one enemy | |
| True Fear | debuff | place | 100% | 100% | one enemy | ||
| Decrease ATK | debuff | place | 100% | 100% | one enemy | ||
| Shield | buff | place | 100% | 100% | 2 | self |
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff and a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1 Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| True Fear | debuff | place | 75% | 100% | 2 | ||
| Decrease ATK | debuff | place | 50% | 75% | 100% | 2 |
Balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, grants an Extra Turn. Level 2: Cooldown -1 Level 3: Cooldown -1
Receives 20% less damage from Champions from Bannerlord, High Elf, and Sacred Order Factions. If there are 2 or more Demonspawn Champions on the team alongside this Champion, increases the C. DMG of all Demonspawn Champions on the team by 20%. C. DMG increase only works when this Champion is alive.