Varl the Destroyer is a Legendary Spirit champion of the Orcs faction, dual-wielding ferocious blades to ravage anyone in his path. Earned through fragments from Hard Doom Tower Secret Rooms, his kit revolves around a stacking ATK passive that can produce enormous damage in single-round content.
Core Strengths & Abilities
Stacking Damage Passive: His passive, Mass Murder, boosts his own ATK by 10% every time he uses an Active Skill other than his A1, stacking up to 100% within a single round — making him devastating in one-round fights like Clan Boss or Hydra when paired with the right team synergy.
AoE Weaken and Decrease ATK Combo: His A2, Lay Waste, is an AoE attack with a 75% base (100% booked) chance to place a 25% Weaken debuff, which then triggers a 50% Decrease ATK debuff on any enemy that's Weakened — stacking two valuable damage-mitigation and amplification effects at once.
Max HP Shredding Execution: His A3, Calamity Torrent, ignores 30% of the target's DEF and cuts their max HP by 50% of the damage dealt, then grants himself Block Damage for a turn if the hit kills — a strong tool against Scarab King's shield, since reducing max HP shrinks it too.
Self-Sustain on Basic Attack: His A1, Ravaging Leech, heals him for 30% of the damage he deals, keeping him topped up between his bigger cooldown abilities.
Key Weaknesses
Passive Resets Every Round: His ATK stacking wipes clean at the start of each new round, so his devastating damage spikes are tied specifically to single-round encounters rather than sustained, multi-round fights.
Varl is an elite pick for Hydra, Clan Boss, and Dragon content, where his round-based ATK scaling and max HP shredding create some of the highest damage ceilings available to a Legendary Attack champion.
Attacks 1 enemy. Heals this Champion by 30% of the damage inflicted Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Also places a 50% [Decrease ATK] debuff for 2 turns on those enemies who receive a [Weaken] debuff. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 25% | 75% | 100% | 2 | |
| Decrease ATK | debuff | place | 50% | 100% | 100% | 2 | |
| Weaken | debuff | place | 100% | 100% |
Attacks 1 enemy. Will ignore 30% of the target’s DEF. Decreases the target’s MAX HP by 50% of the damage inflicted. Places a [Block Damage] buff on this Champion for 1 turn if this attack kills an enemy. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Damage | buff | place | 100% | 100% | 1 | self |
Increases this Champion’s ATK by 10% each time they use an Active Skill (Non-A1). This stacks up to 100% and will reset each round.