Vallaryn the Equalizer is a Legendary Magic champion of the Undead Hordes, a sorcerer for whom failure was never an option. He rose from the underworld as the Loyalty Programme champion during the Web of Corruption event, bringing a genuinely useful blend of debuffs and damage to progressing rosters.
Core Strengths & Abilities
Heal Reduction with Lifesteal: His A1, Violent Harmony, hits twice, healing him for 20% of the damage dealt per hit while carrying a 50% base (75% booked) chance to place a 100% Heal Reduction debuff — especially effective against healing-heavy bosses like Nether Spider, Mimic, Amius, and Isheth.
AoE Weaken and Leech: His A2, Precise Intervention, is an AoE attack with a 75% base (100% booked) chance to place both a 25% Weaken and a Leech debuff on every enemy, boosting team damage while providing lifesteal — a strong pairing with allies who bring their own AoE Decrease DEF.
HP-Swap Execution: His A3, Outcome Assured, strips his own debuffs and swaps HP with the target before hitting twice, ignoring 15% of the target's DEF by default, or 30% plus their Shields if his HP is higher than theirs — making target selection against high-HP enemies especially rewarding.
Anti-Heal Counterattack Passive: His passive, My True Purpose, triggers a counterattack whenever an enemy is healed, and cuts one of his own skill's cooldowns by 2 turns whenever he loses 30% or more HP in a single hit.
Key Weaknesses
Careful Target Selection Required: His A3's biggest damage and Shield-ignoring bonus only kicks in against enemies with lower current HP than his own, so picking the wrong target limits the skill's full potential.
Vallaryn is a strong, well-rounded pick across Amius, Clan Boss, Dragon, Fire Knight, and Ice Golem content, rewarding players who understand his HP-swap mechanic and heal-punishing tools.
Attacks 1 enemy 2 times. Each hit heals this Champion by 20% of the damage inflicted. Each hit also has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | place | 100% | 50% | 75% | 2 |
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff and a [Leech] debuff on all enemies for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 25% | 75% | 100% | 2 | all enemies |
| Leech | debuff | place | 75% | 100% | 2 | all enemies |
Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion & swaps HP with the target. Will ignore 15% of the target’s DEF. Will ignore 30% of the target’s DEF and any [Shield] buffs instead, if this Champion’s current HP is greater than the target’s. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | ignore | one enemy |
[Active Effect] Decreases the cooldown of one of this Champion’s skills by 2 turns whenever this Champion loses 30% or more HP from an enemy skill in a single turn. [Passive Effect] This Champion counterattacks with their default skill each time an enemy is healed by a skill. Occurs once per turn.