Uugo is an Epic Magic support of the Ogryn Tribes, a brew master who spent years perfecting restorative potions before answering her tribe's call to battle. She's renowned as one of the best Epics for fighting the Hydra, though her versatile kit makes her valuable across many corners of the game.
Core Strengths & Abilities
AoE Defense Shred with Buff Denial: Her A2, Maelstrom Wrack, is an AoE attack with a 75% base (100% booked) chance to place a 60% Decrease DEF debuff, plus a separate 50% base (75% booked, scaling further with more living enemies) chance to place Block Buffs — a powerful combination for boosting team damage while locking enemies out of their own buffs in fights like Hydra.
Cleanse, Heal, and Emergency Revive: Her A3, Uugo's Brew, strips Heal Reduction and one random debuff from all allies before healing the team for 20% of her max HP, and if every ally is dead, it instead revives the whole team at 50% HP with a 50% Turn Meter refill.
Last-Ally Survival Passive: Her passive, Final Spite, grants her Block Damage and a 30% Increase SPD buff the moment she becomes the last living ally, giving her the staying power to land that clutch team revive.
Key Weaknesses
Cleanse Only Removes One Debuff at a Time: Her A3 clears just a single random debuff per use, so a target buried under several nasty effects may still be left with dangerous ones after her heal goes off.
Uugo shines brightest in Hydra, Dragon, Ice Golem, and Spider content, where her defense-shredding, buff-denying, and clutch-revive kit provides consistent, high-value support.
Attacks 1 enemy. Has a 35% chance of placing a [Leech] debuff for 2 turns. The chance increases by 5% for each alive enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | place | 35% | 35% | 2 |
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 50% chance of placing a [Block Buffs] debuff for 2 turns. The chance of placing the [Block Buffs] debuff increases by 5% for each alive enemy. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 75% | 100% | 2 | |
| Block Buffs | debuff | place | 50% | 75% | 2 | ||
| Block Buffs | debuff | place | 100% | 100% |
Removes all [Heal Reduction] debuffs from all allies, then removes 1 random debuff from all allies, then heals all allies by 20% of this Champion’s MAX HP. If all allies are dead, revives them with 50% HP, then fills their Turn Meters by 50% instead. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 5: Heal +5% Level 6: Cooldown -1 Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | remove | all allies |
Places a 30% [Increase SPD] buff and a [Block Damage] buff on this Champion for 1 turn whenever this Champion’s last living ally is killed.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase SPD | buff | place | 30% | 100% | 100% | 1 | self |
| Block Damage | buff | place | 100% | 100% | 1 | self |