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Ugir the Wyrmeater

Ugir the Wyrmeater

Legendary · Spirit · HP · Ogryn Tribes

Ugir the Wyrmeater is a Legendary Spirit champion of the Ogryn Tribes, purpose-built to punish revive-heavy teams that lean on buffs like Block Damage or Perfect Veil after a resurrection. His signature passive turns any enemy revive into an automatic counterattack, making him a strong answer to a common Arena headache.

Core Strengths & Abilities

Automatic Anti-Revive Punish: His passive, Scourge of Dragons, instantly triggers his A2, Earth Puncture, whenever an enemy revives an ally, stripping buffs from the whole enemy team and applying Weaken — and if a Lizardmen champion performed the revive, the effect becomes unresistible.

Adaptive Team Buffing: His A3, Ogryn Fortitude, grants all allies Increase Accuracy, then gives each ally either Increase DEF or Increase ATK depending on whichever stat runs higher for them, letting him support nearly any team composition.

Buff Denial and Theft: His A1, Wyrmwrath, carries an 80% base (100% booked) chance to both steal a random enemy buff and place Block Buffs for 2 turns, adding single-target utility outside of his revive-punish gimmick.

Key Weaknesses

Conditional and Resistible Triggers: A weak hit can prevent his A2's buff removal and Weaken from landing, and the passive only fires off active revive skills — Revive on Death effects and similar passives won't set it off, and it carries a 1-turn cooldown once booked, so he needs a turn to reset between activations.

Ugir stands out as a strong counter to revive-based Arena teams and remains solid throughout Clan Boss, Hydra, Ice Golem, and Spider content thanks to his flexible support kit.