Trunda Giltmallet is a Legendary Magic champion of the Dwarves faction, widely regarded as one of the hardest-hitting nukers in the game. Built around crit rate, high attack, and high crit damage with deliberately low accuracy, she is a premier Arena threat capable of tearing through an entire enemy team in a single turn.
Core Strengths & Abilities
Team-Wide Nuking: Her A2, Cloak of Ages, strikes one enemy and then hits every other enemy for 60% of that damage, letting her threaten a full team wipe when built for critical damage.
Stun-Chained AoE with HP Burn: Her A3, Forge Rhythm, is an AoE attack with a 70% chance to place a 1-turn Stun, applying HP Burn to any enemy already stunned and an extra hit to any enemy that resisted — a strong way to both control and shred a Spider or Hydra formation when built with enough Accuracy.
Snowballing Passive: Her passive, Swift Justice, raises her RES by 10 for every Stun she lands (stacking up to 100) and her SPD by 5 for every active HP Burn on the enemy team (stacking up to 15), letting her get faster and more resistant to control the longer a fight drags on.
Key Weaknesses
Build-Dependent Ceiling: Her devastating nuke potential only appears with a very specific high-crit, low-accuracy Savage or Cruel build, meaning a generic build leaves much of her power on the table.
Weak Against Bosses: Her damage-focused kit and lack of meaningful debuffs make her a poor fit for single-target boss fights like Clan Boss or Iron Twins.
Trunda is an easy champion to invest fully in, standing among the very best Arena nukers while doubling as a top pick for clearing Spider and Hydra with the right accuracy-focused build.
Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn after the second hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 50% | 60% | 1 |
Attacks 1 enemy, then attacks all other enemies with a second hit, dealing 60% of the damage inflicted from the first hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10%
Attacks all enemies. Has a 70% chance of placing a [Stun] debuff for 1 turn. Places a [HP Burn] debuff for 2 turns on enemies under [Stun] debuffs. Places an extra hit on enemies not under [Stun] debuffs. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 70% | 70% | 1 | ||
| HP Burn | debuff | place | 100% | 100% | 2 | ||
| Stun | debuff | place | 100% | 100% | |||
| Stun | debuff | place | 100% | 100% |
This champion’s RES increases by 10 for each [Stun] debuff this champion places on enemies. Stacks across each round in a battle, up to 100. This champion’s SPD increases by 5 for each enemy currently under a [HP Burn] debuff. Only counts active [HP Burn] debuffs. Stacks up to 15.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | condition | self | ||||
| HP Burn | debuff | condition | self | ||||
| HP Burn | debuff | mention |