Troglodyte is a Common Spirit champion of the Lizardmen faction, forever polishing a sword that never seems to sharpen. His single basic ability leaves him with almost nothing to offer once a roster grows beyond the earliest hours of the game.
Core Strengths & Abilities
Chip Defense Shred: His only ability, Acid Blade, hits an enemy twice with damage scaling off his own DEF, and carries a 20% chance to place a 25% Decrease ATK debuff for a single turn — a small mitigation tool for very early Clan Boss attempts.
Key Weaknesses
Thin, Short-Lived Debuff: The Decrease ATK proc is both low-chance and gone after just one turn, making it far weaker than the Decrease ATK options found on almost any other Clan Boss-viable champion.
Single-Ability Kit: With no additional actives or passives, Troglodyte has nothing to bring to Arena, Faction Wars, or Doom Tower content, and his ratings reflect a champion that offers essentially no long-term value.
Troglodyte is only worth fielding in the earliest days of an account before any real Clan Boss debuffer is available, and should be replaced as soon as possible.
Attacks 1 enemy 2 times. Has a 20% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Damage inflicted is proportional to DEF. Level 2 – Damage +5% Level 3 – Damage +5% Level 4 – Damage +5% Level 5 – Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 25% | 20% | 20% | 1 |