Tribune Herakletes is the Faction Unity Legendary of the Undead Hordes, a general whose spirit refuses to leave the battlefield even after death. He is one of the most distinctive nukers in Raid, joining allies' attacks and dishing out true damage from beyond the grave, with his full power unlocked once three Undead Hordes allies join his team.
Core Strengths & Abilities
Defense-Ignoring Execution: His A2, Battle Resurrection, ignores 100% of the target's DEF, and if the hit kills the enemy he revives a dead ally at 50% HP and Turn Meter — or resets its own cooldown if no allies are dead, letting him chain devastating single-target damage on a 4-turn cooldown.
Scaling AoE with Unity Bonuses: His A3, For Valdemar!, strikes all enemies, destroys 10% of their max HP, and shields himself for the amount destroyed; at full three-ally Unity it also ignores a portion of DEF equal to the percentage of HP already destroyed, and it fires again automatically the instant he's revived.
Death Isn't the End: His passive, Immortal Oath, grants immunity to Block Revive, cuts ally damage taken by 20% while he's dead, and lets him join any ally's attack with his own basic skill while dead — his A1, Snakebiter, becomes an unresistible True Fear and a 20% team heal in that state, and each revival adds a permanent 20% damage boost.
Key Weaknesses
Reliant on Setup and Synergy: His full potential depends on running him alongside other Undead Hordes allies for Unity bonuses, and pairing him with dedicated kill or revive support like Valkanen and Siphi to loop his death-and-revival mechanics — without that setup, much of his kit goes unused.
Tribune Herakletes stands out in Arena, against bosses like Phantom Shogun and Scarab King, and in faction-restricted content such as Cursed City and Siege, where his defense-ignoring damage and unique death mechanics shine brightest.
Attacks 1 enemy. Places a [True Fear] debuff on the target for 1 turn. This debuff cannot be resisted or blocked if this Champion is dead. If this Champion is dead, also heals all allies by 20% of their MAX HP. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| True Fear | debuff | place | 100% | 100% | 1 | one enemy |
Attacks 1 enemy. Will ignore 100% of the target’s DEF. If the target was kill, revives a random dead ally with 50% HP and 50% Turn Meter. If the target was killed and there are no dead allies, resets the cooldown of this skill instead. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10%
Attacks all enemies. Destroys the MAX HP of all enemies by 10%. Places a [Shield] buff on this Champion for 2 turns. The value of the [Sheild] is equal to the amount of all enemies’ destroyed MAX HP. Undead Hordes Unity 1 Faction ally: The [Shield] buff placed by this skill cannot be removed. 2 Faction allies: Instantly activates this skill whenever this Champion is revived. 3 Faction allies: Will ignore a portion of each target’s DEF. The amount of DEF ignores is equal to the percentage of each target’s destroyed MAX HP. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | 2 | self | |
| Shield | buff | mention | all enemies | ||||
| Shield | buff | mention |
Whenever this Champion is revived, increases the damage inflicted by this Champion by 20%. Undead Hordes Unity 1 Faction ally: This Champion is immune to [Block Revive] debuffs. 2 Faction allies: Allies receive 20% less damage if this Champion is dead. 3 Faction allies: Whenever this Champion is dead and an ally attacks an enemy, this Champion will join that attack using their default skill.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Revive | debuff | immune | self |