Tribuck Colwyn is a Rare Magic Defence champion of the Sylvan Watchers faction, sword in hand to defend Mistwood from all comers. Despite the battle-ready presentation, his kit only really helps early Clan Boss and Faction Wars progression.
Core Strengths & Abilities
Team Defense Buff: His A3, Mistwood Gale, hits all enemies while placing a 30% Increase DEF buff on allies before the attack lands, giving the team a round of extra survivability on a booked cooldown of 4 turns.
Self-Sustain via Accuracy: His A1, Sylvan Sword, places a 25% Increase ACC buff on himself with every basic attack, helping his Stun chances land more consistently over time.
Minor Single-Target Stun: His A2, Take By Surprise, carries a 25% base (50% booked) chance to place a 1-turn Stun, giving him a small amount of single-target control on a 3-turn booked cooldown.
Key Weaknesses
Outclassed Defensive Buff: His 30% Increase DEF pales next to Rare alternatives like Marked, who deliver a 60% version on a much shorter cooldown, leaving Tribuck's core defensive contribution feeling dated.
Unremarkable Everywhere Else: His Stun chance is too low to rely on and his damage is negligible, so outside of the DEF buff he offers little reason to slot him into a team.
Tribuck Colwyn is best used as a stopgap defensive support for early Clan Boss and Faction Wars content before better Rare or Epic options take his place.
Attacks 1 enemy. Places a 25% [Increase ACC] buff on the Champion for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ACC | buff | place | 25% | 100% | 100% | 2 |
Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 25% | 50% | 1 |
Attacks all enemies. Before attacking, places a 30% [Increase DEF] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 30% | 100% | 100% | 2 | all allies |