Treeshield Knott is a Rare Void support from the Sylvan Watchers faction, introduced through the Gnut Fusion, disguised as one of Mistwood's own trees until intruders wander too close. His kit is built around keeping a team alive and bringing back the fallen, filling a role that's genuinely scarce within his own faction.
Core Strengths & Abilities
Ally Revival: His A3, Root Rejuvenation, revives 2 random allies with 25% HP and Turn Meter, then wraps them in a Shield worth 20% of their max HP — valuable because the Sylvan Watchers have few dedicated revivers, making him a strong pick for clearing tricky Faction Wars stages.
Healing and Defensive Buffing: His A2, Treeshield's Favor, heals the whole team for 15% of max HP and places a 30% Increase DEF buff on all allies, giving him reliable round-to-round sustain on a 3-turn booked cooldown.
Minor Attack Shred: His A1, Thorned Riposte, hits three times, each with a 20% base (35% booked) chance to place Decrease ATK, adding a small layer of damage mitigation on top of his support duties.
Key Weaknesses
Below-Average Defensive Buff: His Increase DEF only reaches 30%, well short of stronger Rare supports like Marked, who offer a 60% variant on a shorter cooldown, so his team-wide protection is comparatively weak.
Treeshield Knott is a solid pick for early Faction Wars stages and rare Secret Rooms where his revive and sustain can carry a squad through tedious waves.
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Damage +10% Level 6: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 25% | 20% | 35% | 2 |
Heals all allies by 15% of their MAX HP. Also places a 30% [Increase DEF] buff on all allies for 2 turns. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +10% Level 5: Cooldown -1 Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 30% | 100% | 100% | 2 | all allies |
Revives 2 random allies with 25% HP and 25% Turn Meter. Also places a [Shield] buff on all revived allies for 2 turns, equal to 20% of their MAX HP. Level 2: Shield +5% Level 3: Shield +10% Level 4: Cooldown -1 Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | 2 |