Treefeller is a Rare Force champion of the Orc faction, a woodcutter whose axe brings little worth using outside the earliest days of an account. Her scattered debuffs never reach chances or cooldowns that make her worth investing in.
Core Strengths & Abilities
Scattered Debuff Chip: Her A1, Pruning Limbs, carries a 35% base (50% booked) chance to place Decrease ACC, while her A2, Chop Down, hits twice with each hit rolling separate 50% chances to place either Poison or Decrease SPD, giving her a wide but shallow spread of minor debuffs.
Bomb Detonation: Her A3, Blasting Powder, strikes twice at random with a 70% base (100% booked) chance per hit to place a Bomb that detonates after 3 turns, offering a small burst of delayed AoE-adjacent damage.
Key Weaknesses
No Standout Debuff: None of her effects land often enough or hit hard enough to matter once a roster has access to dedicated debuffers, and her damage output is unremarkable across every hit.
Weak Across the Board: Her ratings sit near the bottom in nearly every mode, including Arena and Iron Twins, reflecting a kit that never rises above filler.
Treefeller has essentially no place beyond absolute earliest-game filler, and resources are better spent on almost any other Force champion.
Attacks 1 enemy. Has a 35% chance of placing a 25% [Decrease ACC] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ACC | debuff | place | 25% | 35% | 50% | 2 |
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns. Each hit also has a 50% chance to place a 15% [Decrease SPD] debuff for 2 turns
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 2.5% | 50% | 50% | 2 | |
| Decrease SPD | debuff | place | 15% | 50% | 50% | 2 |
Attacks 2 times at random. Each hit has a 70% chance of placing a [Bomb] debuff that detonates after 3 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Bomb | debuff | place | 70% | 100% |