Toshiro The Bloody is a Mythical Magic Attack champion of the Shadowkin, the second Mythical champion to join the faction, a Shinobi who protects the Kingdom of Yakai while enrobed in the gore of his enemies. As a Mythical, he Metamorphs between a scaling damage-dealer base form and a restoration-focused alternate form.
Core Strengths & Abilities
Self-Scaling Multi-Hit Damage: His A2, Sanguine Darts, strikes four random targets, with each hit permanently boosting his own ATK and HP by 5% in base form (up to 100%, doubled to 10% against Leech targets), and its overall damage rises 15% for every active Leech debuff on the enemy team, letting him snowball similarly to champions like Ninja.
Leech-Enabling AoE: His A3, Bloody Typhoon, hits all enemies with a guaranteed 60% Decrease DEF debuff and a Leech debuff for 2 turns, adding an extra hit against any target already carrying two or more debuffs, and setting up the rest of his kit's Leech synergies.
Restorative Alternate Form: In his Metamorph form, Toshiro amplifies healing against Leech-afflicted targets, halves damage taken from Leech-carrying enemies, and doubles the healing he personally receives, making him a valuable emergency-sustain switch during extended fights like Hydra, though transforming resets his base-form stat stacking.
Key Weaknesses
Weak in Amius: At a rating of 4, his Leech-and-scaling kit doesn't translate to that specific content.
Metamorph Resets Progress: Switching to his restorative alternate form wipes out the ATK and HP stacking built up in his base form, forcing a tradeoff between sustain and accumulated power.
Rated 8 across Dragon, Fire Knight, Hydra, Ice Golem, and Iron Twins, Toshiro The Bloody is best used as a Leech-scaling nuker for Dungeon progression, with his alternate form providing crucial sustain in longer fights.
Attacks 1 enemy. Has a 50% chance of attacking another enemy if they are under a [Leech] debuff. Also places a [Perfect Veil] buff on this Champion for 1 turn. Level 2: Damage +20%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | condition | 50% | 50% | |||
| Perfect Veil | buff | place | 100% | 100% | 1 | self |
Attacks 4 times at random. Each hit increases this Champion’s ATK and HP by 5% while in their Base Form [stacks up to 100%). If a target is under a [Leech] debuff, this Champion’s ATK and HP are increased by 10% instead. Damage inflicted by this skill increases by 15% for each [Leech] debuff on the enemy team. Level 2: Damage +10% Level 3: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | condition | self | ||||
| Leech | debuff | condition |
Attacks all enemies. Places a 60% [Decrease DEF] debuff and a [Leech] debuff for 2 turns. Places an extra hit on enemies under 2 or more debuffs. Level 2: Damage +20% Level 3: Ignore RES +20%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 100% | 100% | 2 | |
| Leech | debuff | place | 100% | 100% | 2 |
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Fills this Champion’s Turn Meter by 5% every time they attack a target under a [Leech] debuff. Inflicts 25% more damage to enemies under a [Leech] debuff.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | condition | self | ||||
| Leech | debuff | condition |