Tormin the Cold is a Legendary Void Defense champion of the Dwarves, a December 2019 Fusion champion whose original release was so strong it crippled the Arena meta at the time. Though later nerfed, he remains a strong presence in the Platinum Arena scene and a dominant Dungeon control pick.
Core Strengths & Abilities
Punishing Freeze Passive: His passive, Wintry Wind, has a 20% (30% booked) chance to Freeze an enemy every time they gain a buff or have their Turn Meter filled, applying up to twice per enemy turn, a mechanic so feared that end-game players farm Fire Knight specifically for Immunity gear to counter it.
Freeze-and-Burn Synergy AoE: His A1, Rimefire, has a 15% chance (25% booked) to place Freeze, and instantly re-triggers whenever an enemy under both Freeze and HP Burn takes Burn damage, letting him chain control in the right setup.
Buff Theft and DEF-Ignoring Combo: His A2, Iceberg Crush, strips all buffs from a target before hitting it twice, upgrading to a full buff steal if the target is Frozen, and ignoring DEF entirely if the target carries both Freeze and HP Burn.
Key Weaknesses
Weak Against Iron Twins: With an Iron Twins rating of only 2, his Freeze-and-buff-denial kit finds little purchase in that single-target fight.
Requires Enemy Buff Activity to Shine: His signature passive only triggers off enemy buffs or Turn Meter gains, meaning he contributes less against passive or buff-light enemy teams.
Rated a perfect 10 in Spider and 8s across Arena, Dragon, and Ice Golem, Tormin the Cold is best used as a premier Freeze-control champion for Spider and Dungeon progression, and remains a strong Arena defense pick.
Attacks all enemies. Has a 15% chance of placing a [Freeze] debuff for 1 turn. Instantly activates this skill whenever an enemy under both a [Freeze] and a [HP Burn] debuff takes damage from the [HP Burn] debuff. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 15% | 25% | 1 | ||
| Freeze | debuff | place | 100% | 100% | |||
| HP Burn | debuff | place | 100% | 100% | |||
| HP Burn | debuff | place | 100% | 100% |
Removes all buffs from a target enemy, then attacks the target 2 times. Steals all buffs instead if the target is under a [Freeze] debuff. Will ignore DEF if the target is under both a [Freeze] and a [HP Burn] debuff. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | steal | one enemy | ||||
| Freeze | debuff | ignore | one enemy | ||||
| HP Burn | debuff | ignore | one enemy |
Attacks all enemies. Places a [Block Buffs] debuff and a 100% [Heal Reduction] debuff for 2 turns on enemies under [Freeze] debuffs. Has a 60% chance of placing a [Provoke] debuff for 1 turn on enemies not under [Freeze] debuffs. Decreases the cooldown of 1 random skill of each ally by 1 turn for every enemy attacked under both a [Freeze] and a [HP Burn] debuff. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Buffs | debuff | place | 100% | 100% | 2 | ||
| Heal Reduction | debuff | block | 100% | 2 | |||
| Freeze | debuff | block | |||||
| Provoke | debuff | place | 60% | 80% | 1 | ||
| Freeze | debuff | place | 60% | 80% | |||
| Freeze | debuff | condition | |||||
| HP Burn | debuff | condition |
[Passive Effect] Has a 20% chance of placing a [Freeze] debuff on the enemy each time they receive a buff or have their Turn Meter filled. The 20% chance applies up to twice per enemy turn (once for buffs, once for Turn Meter fills) in cases where an enemy receives multiple of these effects at the same time. Does not work with effects from Artifact Sets, Turn Meter filling effects from Masteries, healing, or those buffs or effects that take place at the start of a Round. [Active Effect] Revives this champion to 100% HP when killed and places a [Freeze] debuff on this champion for 1 turn. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 20% | 30% | |||
| Freeze | debuff | place | 100% | 100% | 1 | self |