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Tormentor

Tormentor

Rare · Magic · Attack · Demonspawn

Tormentor is a Rare Magic Attack champion of the Demonspawn faction, whose main contribution to any fight is tormenting his own team with underwhelming performance.

Core Strengths & Abilities

Conditional Stun Setup: His A3, Creeping Doom, hits twice, with each hit carrying a 50% chance to place Block Buffs for 2 turns, and places a 1-turn Stun if the target already carries Block Buffs, giving him a workable if slow control chain.

AoE Accuracy Reduction: His A2, Infernal Miasma, strikes twice at random with a 50% chance (75% booked) to place a 25% Decrease ACC debuff, providing some incidental utility against enemy hit rates.

Key Weaknesses

Weak Ratings Nearly Everywhere: Scoring 1-4 across almost every mode, including a 1 in Amius, Arena, and Iron Twins, Tormentor lacks the power or reliability to matter once early content is cleared.

Slow Control Chain: His Stun depends on first landing Block Buffs, meaning it takes multiple turns and a fair bit of luck to lock down a single target.

With his best rating a 6 in Fire Knight, Tormentor is only marginally useful for very early Faction Wars progression and isn't worth further investment.