Tomb Lord is a Legendary Spirit support of the Knight Revenant faction, long overshadowed by champions like Stag Knight before Patch 4.70 buffs turned him into a genuinely strong PvE specialist. His kit combines AoE debuffing with Poison Explosion synergy.
Core Strengths & Abilities
Turn Meter Disruption with Dual Debuffs: His A3, Blight, cuts the Turn Meter of any enemy below 50% HP to zero, has an 80% chance (100% booked) to place both a 50% Decrease ATK and a 60% Decrease DEF debuff on all enemies, and grants an extra turn if an enemy's Turn Meter was reduced, making him excellent at disrupting enemy rotations.
AoE Poison for Explosion Teams: His A2, Death Burst, has a 70% chance (100% booked) to place two 5% Poison debuffs on all enemies for 2 turns, doubling to four Poisons on a critical hit, cementing his place in Poison Explosion compositions since his 4.70 buffs extended Poison duration and shortened his cooldown.
Critical Speed Control: His A1, Crippling Blows, hits a single enemy three times and places a 30% Decrease SPD debuff for 2 turns on a critical hit, offering valuable speed denial against bosses like Fire Knight.
Key Weaknesses
Weak Against Hydra: With a Hydra rating of only 6, trailing his 8-10s elsewhere, his AoE-debuff kit doesn't translate as strongly to that fight.
Blight's Turn Meter Effect Is Conditional: His signature Turn Meter wipe only works on enemies already below 50% HP, so it's more of a finishing tool than an opening one.
Rated a perfect 10 in Dragon and 9 in Fire Knight and Ice Golem, Tomb Lord is best used as an AoE debuffer and Poison Explosion contributor for Dragon and Dungeon progression.
Attacks 1 enemy 3 times. Places a 30% [Decrease SPD] debuff on the target for 2 turns if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 30% | 100% | 100% | 2 | one enemy |
Attacks 1 enemy. Has a 70% chance of placing two 5% [Poison] debuffs on all enemies for 2 turn. If the hit is critical, has a 70% chance of placing four 5% [Poison] debuffs on all enemies for 2turn. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 70% | 100% | 2 | all enemies |
| Poison | debuff | place | 5% | 70% | 100% | all enemies |
Decreases the Turn Meter of all enemies with less than 50% HP by 100%. Has an 80% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. Gets an Extra Turn if an enemy’s Turn Meter is decreased by this skill. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 80% | 100% | 2 | all enemies |
| Decrease DEF | debuff | place | 60% | 80% | 100% | 2 | all enemies |