Togron the Conjoined is a Legendary Void support of the Ogryn Tribes, two brothers cursed to be permanently conjoined by a scholar-mage's cruel humor. His versatile kit combines healing, speed manipulation, and a unique max HP-scaling passive.
Core Strengths & Abilities
Team Heal with Speed Buff: His A2, Grub's Up!, heals all allies for 20% of his max HP, grants a 30% Increase SPD buff for 2 turns, and adds a 15% Continuous Heal for any ally still below 50% HP afterward, with cooldown reduced to 3 turns once booked, keeping the team sustained and cycling turns faster in fights like Hydra.
Turn Meter Boost with Full Cleanse: His A3, Brothers' Generosity, increases all ally Turn Meters by 20%, grants a 50% Increase ACC buff for 2 turns, then removes all debuffs from every ally, combining speed, accuracy, and cleanse into a single powerful support tool.
Scaling Max HP Passive: His passive, Fill Your Bellies, increases his own max HP by 10% per active skill used (up to 50%) and each ally's max HP by 5% (up to 50%), resetting each round but adding real sustainability in longer fights like Hydra, Doom Tower bosses, or Live Arena.
Key Weaknesses
Weak Against Iron Twins: With an Iron Twins rating of only 6, his sustain-and-speed kit doesn't hold up as well in that single-target fight.
Passive Resets Each Round: His max HP scaling is lost at the start of every new round, meaning its benefits must be rebuilt from scratch in each fresh encounter.
Rated 9 across Dragon, Ice Golem, and Spider, Togron the Conjoined is best used as a sustain-and-speed support for Hydra, Doom Tower, and Live Arena progression.
Attacks 1 enemy. Has a 20% chance of applying a [Buff Spread] effect, taking 1 random buff from each ally and placing it on all allies. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Buff Spread | buff | place | 20% | 50% | all allies |
Heals all allies by 20% of this Champion’s MAX HP. Places a 30% [Increase SPD] buff on all allies for 2 turns. Also places a 15% [Continuous Heal] buff for 2 turns on all allies whose current HP is below 50% after the initial heal. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase SPD | buff | place | 30% | 100% | 100% | 2 | all allies |
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | all allies |
Increases the Turn Meters of all allies by 20%, and places a 50% [Increase ACC] buff on allies for 2 turns. Then, removes all debuffs from all allies. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ACC | buff | place | 50% | 100% | 100% | 2 | all allies |
Increases this Champion’s MAX HP by 10% every time they use an active skill (stacks up to 50%). Resets each Round. Also increases each ally’s MAX HP by 5% every time they use an active skill (stacks up to 50%). Resets each Round.