Tigersoul is a Rare Attack champion of the Barbarians, an archer whose Scorpion Venom-tipped arrows paralyze foes. Her kit blends self-protection with Weaken and Poison debuffs to amplify her team's damage.
Core Strengths & Abilities
Self-Protecting Defense Buff: Her A3, Tiger's Strength, grants herself Block Debuffs and a 60% Increase DEF buff for 2 turns, with cooldown reduced to 3 turns once booked, letting her tank through Faction Wars content even without team-wide protection.
Reliable Weaken: Her A2, Wearying Tactics, has a 75% chance (100% booked) to place a 15% Weaken debuff for 2 turns, boosting her team's damage output, though it is the smaller version of the effect.
Poison Application: Her A1, Scorpion Tips, has a 40% chance (60% booked) to place a 5% Poison debuff for 2 turns, adding incidental damage-over-time value.
Key Weaknesses
Weaker Weaken Variant: Her Weaken debuff is only the lesser 15% version rather than the stronger variant, limiting how much damage amplification she truly provides.
Weak in Amius, Arena, and Hydra: Ratings of 2 in all three show her self-focused kit doesn't translate well to those areas.
Rated 6 across Clan Boss, Ice Golem, and Spider, Tigersoul is best used as a self-sufficient debuffer for early Clan Boss and Dungeon progression.
Attacks 1 enemy. Has a 40% chance of placing a 5% [Poison] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 3: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 40% | 60% | 2 |
Attacks 1 enemy. Has a 75% chance of placing a 15% [Weaken] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5% Level 7: Damage +10% Level 8: Buff/Debuff Chance +10% Level 9: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 15% | 75% | 100% | 2 |
Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on this champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Debuffs | buff | place | 100% | 100% | self | ||
| Increase DEF | buff | block | 60% | 2 | self |