Thayla Hammerhorn is a Skinwalkers Legendary Support who combines team revive, buff denial, and priority debuffs into a single kit built to stabilize a team on the brink and swing the fight back.
Core Strengths & Abilities
Sustain on the Basic: Her A1, Skullbreak Swing, attacks a single enemy with a 75% chance to Block Buffs for 2 turns, while healing the whole team for 10% of her MAX HP every use — turning her cheapest, most-repeated skill into ongoing team sustain.
Full-Team Debuff Wave: Her A2, Devastating Ram, hits all enemies twice: the first hit strips every buff on all enemies at a 75% chance, the second applies 60% Decrease DEF and 30% Decrease SPD — clearing the board and setting up the rest of the team's damage in one skill.
Team Revive with Stun: Her A3, Herald Of Loriaca, revives all dead allies at 50% HP/Turn Meter, grants Increase DEF and Increase SPD to the team, and Stuns every enemy for 1 turn — usable even with no one dead, making it a flexible reset button as much as a wipe-recovery tool.
Debuff Damage Amplification Passive: Any enemy under a debuff she placed takes 15% more damage and deals 15% less — passively boosting whatever damage the rest of the team brings.
Key Weaknesses
Cooldown-Gated Impact: Her two biggest swings, the debuff-clear and the team revive, sit on long cooldowns, so her early-fight presence is mostly limited to the sustain from her basic attack.
Top ratings in Amius, Chimera, and Faction Wars mark Thayla as a stabilizing pick for tougher, longer fights rather than a fast-clear speed team.
Attacks 1 enemy. Has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Heals all allies by 10% of this Champion’s MAX HP. Level 2: Damage +15% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Buffs | debuff | place | 75% | 100% | 2 |
Attacks all enemies 2 times. The first hit has a 75% chance of removing all buffs from all enemies. The second hit places a 60% [Decrease DEF] debuff and a 30% [Decrease SPD] debuff on all enemies for 2 turns. Level 2: Damage +20% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 100% | 100% | all enemies | |
| Decrease SPD | debuff | place | 30% | 100% | 100% | 2 | all enemies |
Revives all dead allies with 50% HP and 50% Turn Meter. Places a 60% [Increase DEF] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Places a [Stun] debuff on all enemies for 1 turn. This skill can be used even if there are no dead allies. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Increase SPD | buff | place | 30% | 100% | 100% | 2 | all allies |
| Stun | debuff | place | 100% | 100% | 1 | all enemies |
Enemies under any debuff placed by this Champion receive 15% more damage and deal 15% less damage. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.