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Templar

Templar

Rare · Spirit · Defence · Sacred Order

Templar is a Rare Spirit Defense champion of the Sacred Order, once known mainly as an annoying wave enemy for his Provoke and Block Damage before becoming genuinely useful against the Doom Tower boss Bommal, the Dreadhorn.

Core Strengths & Abilities

Self-Buffed Damage Immunity: His A2, Taunt, strikes four random targets, with each hit carrying a 25% chance (50% booked) to place Provoke for 1 turn, and grants himself a Block Damage buff for 1 turn, letting him tank Bommal's dreadbomb damage and potentially solo the fight with a manual, high-HP, high-speed build.

Reactive Counter Passive: His passive, Contempt, triggers his default skill attack whenever an enemy places a debuff on him, giving him free retaliation against debuff-heavy opponents.

Key Weaknesses

Weak Outside His Bommal Niche: With ratings of 1-4 across most content, including a 1 in Amius and Iron Twins, Templar offers little value outside his specific Doom Tower use case.

Requires Heavy Investment for His Niche: Soloing Bommal requires substantial gear investment, roughly 70,000 HP and around 200 Speed in Regeneration and Immortal sets, making his one strong use case still resource-intensive.

Templar is best used exclusively as a Bommal, the Dreadhorn soloer when built with heavy HP and Speed, and isn't worth investing in for any other content.