Tatura Rimehide is a Legendary Spirit Defense champion of the High Elves, an unusual lion-deer-dragon hybrid that entered the game during the 2021 Christmas Fusion. His kit focuses on PvE support, particularly for Hydra Clan Boss, Doom Tower, and Iron Twins.
Core Strengths & Abilities
Reliable Decrease ACC: His A1, Solar Ray, has an 80% chance (100% booked) to place a 50% Decrease ACC debuff for 2 turns, effectively halving a boss's ability to land its own debuffs.
Full Team Protection: His A2, Wings of Shelter, grants all allies a Block Debuffs buff and a 60% Increase DEF buff for 2 turns, with cooldown reduced to 3 turns once booked, keeping his team both debuff-free and tankier.
AoE Nuke with Perfect Veil and Shield: His A3, Otherworld Breach, hits all enemies while granting all other allies a Perfect Veil buff for 2 turns and shielding himself for 20% of the damage dealt, combining offense with team-wide damage mitigation.
Key Weaknesses
Modest Reflect and Freeze Passive: His passive, Glimmer Hide, reflects only 30% of damage taken and has just a 30% chance to Freeze an attacker, making it a solid but unspectacular defensive tool rather than a game-changing one.
Weaker in Amius, Arena, Chimera, and Fire Knight: Ratings of 7 in these areas trail his stronger 9s elsewhere, showing his kit is more specialized toward Dungeon progression.
With ratings of 9 across Clan Boss, Dragon, Hydra, Ice Golem, Overall User, and Spider, Tatura Rimehide is best used as a protective Defense champion for Hydra Clan Boss, Doom Tower, and Iron Twins progression.
Attacks 1 enemy. Has an 80% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ACC | debuff | place | 50% | 80% | 100% | 2 |
Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Debuffs | buff | place | 100% | 100% | 2 | all allies | |
| Increase DEF | buff | block | 60% | 2 | all allies |
Attacks all enemies. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns. Also places a [Shield] buff on this Champion for 2 turns equal to 20% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Perfect Veil | buff | place | 100% | 100% | 2 | all allies | |
| Shield | buff | place | 100% | 100% | 2 | self |
When attacked, reflects 30% of the damage this Champion receives back to the attacker. Also has a 30% chance of placing a [Freeze] debuff on the attacker for 1 turn.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 30% | 30% | 1 |