Tallia is an Epic Magic Attack champion of the Sacred Order, built around a hard-hitting AoE nuke with a built-in Critical Rate boost that makes her a genuine glass-cannon Arena option.
Core Strengths & Abilities
Self-Buffing AoE Nuke: Her A2, Rise to Duty, grants herself a 25% Increase ATK buff and a 30% Increase C.RATE buff for 2 turns before hitting all enemies, letting her reach roughly 70% Crit Rate through gear alone and freeing up itemization for pure Critical Damage and ATK.
Counterattack with Reliable Weaken: Her A3, Awesome Presence, grants herself Counterattack for 2 turns and has a 75% chance (100% booked) to place a 25% Weaken debuff on enemies, amplifying incoming damage from her team while punishing attackers.
Triple-Hit Basic Attack: Her A1, Hack and Slash, strikes a single enemy three times, giving her consistent damage output even outside her cooldown-gated nuke.
Key Weaknesses
Requires Team Setup to Shine: Her best use case in Arena depends on allies applying speed, control, and Decrease DEF ahead of her turn, meaning she underperforms without proper team support.
Weak Against Iron Twins: With an Iron Twins rating of only 2, her AoE-focused, crit-reliant kit contributes little to that single-target fight.
Rated 8 in Dragon and Fire Knight, Tallia is best used as a glass-cannon Arena nuker and Dungeon wave-clearer, ideally with Accuracy invested to land her AoE Weaken.
Attacks 1 enemy 3 times. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
Places a 25% [Increase ATK] buff and a 30% [Increase C.RATE] buff on this champion for 2 turns, then attacks all enemies. Has a 75% chance of placing a [Bomb] debuff that will detonate after 3 turns when [Fenax] is on the same team. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 25% | 100% | 100% | all enemies | |
| Increase C.RATE | buff | place | 30% | 100% | 100% | 2 | all enemies |
| Bomb | debuff | place | 75% | 75% | |||
| Fenax | other | place | 75% | 75% |
Places a [Counterattack] buff on this champion for 2 turns. Has a 75% chance of placing a 25% [Weaken] debuff on enemies for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Counterattack | buff | place | 100% | 100% | 2 | self | |
| Weaken | debuff | place | 25% | 75% | 100% | 2 |