Swarmspeaker Zyclic is the Legendary Force Faction Unity champion of the Dark Elves, a centuries-old commander of creatures who snowballs damage through debuffs, kills, and buff denial. He excels in Arena and wave content, and grows stronger the more Dark Elves allies join him.
Core Strengths & Abilities
Debuff-Scaling Damage with Unity Bonuses: His A3, Insectoid Feast, hits twice with damage increasing 10% for every debuff placed on enemies, resetting after each use; with full Faction Unity, kills permanently boost his ATK by 30% (up to 120%), reset the skill's cooldown, and fill his Turn Meter, letting him snowball rapidly against wave content.
Flexible Extra Turn or AoE Follow-Up: His A2, Ravening Multitude, grants an extra turn if it kills its target, or adds an extra hit against all enemies if the target survives, giving him value regardless of whether the kill lands.
Unresistible Buff Theft: His A1, Chitin Cutter, has a 75% chance to steal one random buff from the target, an effect that cannot be resisted or blocked, feeding into his passive's damage-boosting Unity bonus whenever a buff is stolen or removed.
Key Weaknesses
Weak Against Bosses Without Minions: His kill-scaling and debuff-stacking mechanics rely on wave content or additional targets, so his damage output drops noticeably against single-target boss fights lacking minions.
Weak in Iron Twins: With an Iron Twins rating of only 4, his snowballing kit finds little to capitalize on in that fight.
Rated 9 in Arena and 8 across Chimera, Clan Boss, and Dragon, Swarmspeaker Zyclic is best used as a snowballing Arena and wave-clear nuker, especially when paired with additional Dark Elves for stronger Unity bonuses.
Attacks 1 enemy. Has a 75% chance of stealing 1 random buff from the target. This effect cannot be resisted or blocked. Level 2: Buff/Debuff Chance +10% Level 3: Damage +15% Level 4: Buff/Debuff Chance +15%
Attacks 1 enemy. Grants an Extra Turn if this attack kills an enemy. If the initial target survives, places an extra hit on all enemies. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
Attacks 1 enemy 2 times. The damage inflicted by this skill increases by 10% each time an enemy receives a debuff. The damage increase resets each time this skill is used. Dark Elves Unity 1 Faction ally: Each time an enemy is kill by this skill, permanently increases this Champion’s ATK by 30% [stacks up to 120%]. 2 Faction allies: If the target was killed by this skill, resets the cooldown of this skill and fills this Champion’s Turn Meter by 50%. 3 Faction allies: Has a 50% chance to attack an enemy with this skill whenever that enemy attempts to place a buff. Can occur once per skill. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
Will ignore 12% of each target’s DEF if they have no buffs. Dark Elves Unity 1 Faction ally: Allies receive 15% less damage from enemies that have any buffs. Allies receive 30% less damage from enemies that have no buffs. 2 Faction allies: When this Champion or an ally removes or steals a buff from an enemy, this Champion’s next skill will deal 50% more damage. 3 Faction allies: At the start of each round, places a [Block Buffs] debuff on all enemies for 1 turn. This debuff cannot be resisted.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Buffs | debuff | place | 100% | 100% | 1 | all enemies |