Storm Herald Hekaton is a Legendary Void champion of the Argonites, a storm-wielding sea guardian and the faction's first Void Legendary. His kit centers on buff-count comparisons that scale his offense, control, and damage the more buffs he holds relative to his enemies.
Core Strengths & Abilities
Buff-Scaling AoE Control: His A1, Fulminant Rupture, has a 75% chance (100% booked) to place unresistible Provoke and Enfeeble on a single target, but transforms into a guaranteed-critical AoE version of the same effect against every enemy whenever each enemy holds a buff count equal to or less than his own.
Conditional DEF-Ignoring Nuke: His A2, Eye of the Storm, grants all allies a 60% Increase DEF buff and a Stormcall stack before attacking, becomes a guaranteed critical hit and ignores Stone Skin plus 50% of the target's DEF under the same buff-count condition, and if the kill lands, drains all remaining enemies' Turn Meters by the amount the slain target had.
Team-Wide Setup with Pure Damage Passive: His A3, Sky-Father's Boon, grants a target ally 30% Increase C.RATE, Block Damage, and Counterattack for 2 turns while filling all ally Turn Meters by 25%; his passive, Boltmaster, then triggers additional pure damage whenever a Stormcall-carrying ally lands a crit, scaling up to 10% of a normal target's max HP based on Hekaton's own buff count, or a flat 3% against Bosses and minions.
Key Weaknesses
Buff Management Is Essential: Nearly his entire kit's power depends on maintaining more buffs than his enemies, so poor buff upkeep or heavy enemy buffing can shut down his AoE transformations and guaranteed crits.
Complex Conditional Triggers: His mechanics require careful target selection and buff tracking to maximize value, making him less straightforward to pilot than a simpler nuker or support.
With ratings of 10 across Amius, Chimera, Dragon, Hydra, Ice Golem, Iron Twins, Spider, and Overall User, Storm Herald Hekaton is an elite, near-universal pick for progression, Dungeons, and Arena alike.
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff and an [Enfeeble] debuff on the target for 1 turn. Also has a 25% chance that these debuffs cannot be resisted. If each enemy has a number of buffs that is equal to or less than this Champion’s, attacks all enemies instead. This attack is always critical. Has a 75% chance of placing a [Provoke] debuff and an [Enfeeble] debuff on all enemies for 1 turn. Also has a 25% that these debuffs cannot be resisted. Level 2: Damage +15% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 75% | 100% | 1 | one enemy | |
| Enfeeble | debuff | place | 75% | 100% | 1 | one enemy | |
| Provoke | debuff | place | 75% | 100% | 1 | all enemies | |
| Enfeeble | debuff | place | 75% | 100% | 1 | all enemies |
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff and 1 [Stormcall] stack on all allies. This attack is always critical if the number of buffs on the target is equal to or less than this Champion’s. Will ignore [Stone Skin] buff and 50% of the target’s DEF if this number of buffs on the target is equal to or less than this Champion’s. If this attack kills the target, decreases the Turn Meters of all other enemies by an amount equal to the Turn Meter that the target had. Level 2: Damage +20% Level 3: Cooldown -1 Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | all allies | |
| Stormcall | other | place | 100% | 100% | all allies | ||
| Stone Skin | buff | ignore | one enemy |
Places a 30% [Increase C.RATE] buff, a [Block Damage] buff, and a [Counterattack] buff on a target ally for 2 turns. Fills the Turn Meters of all allies by 25%. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase C.RATE | buff | place | 30% | 100% | 100% | one ally | |
| Block Damage | buff | place | 100% | 100% | one ally | ||
| Counterattack | buff | block | 2 | one ally |
Whenever an ally under a [Stormcall] stack placed by this Champion lands a critical hit, this Champion deals additional pure damage to the target. If the target is not a Boss or a minion, the pure damage dealt is equal to 2% of the target’s MAX HP for each buff on this Champion (stacks up to 10%). If the target is a Boss or a minion, the pure damage dealt is equal to 3% of the target’s MAX HP. This damage cannot be critical. Occurs once per skill and once per target. Does not count as an extra hit. This pure damage ignores [Shield], [Block Damage], and [Strengthen] buffs. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stormcall | other | condition | one enemy | ||||
| Shield | buff | ignore | |||||
| Block Damage | buff | ignore | |||||
| Strengthen | buff | ignore |