Stokk the Broken is a Legendary Spirit support of the Ogryn Tribes, a versatile champion built around instantly activating Poison and HP Burn debuffs to burst enemy max HP down, while also sustaining his team with Continuous Heal.
Core Strengths & Abilities
Debuff Detonation with Max HP Damage: His A2, Volatile Mixture, hits all enemies twice: the first hit instantly activates every Poison, HP Burn, and Continuous Heal effect present, and the second has a 75% chance to permanently destroy each target's max HP by 3% per debuff activated, stacking up to 60%, while also filling ally Turn Meters by 20%.
Bypasses Block Damage and Unkillable: His passive, Rigged To Blow, makes Poison and HP Burn damage ignore Block Damage and Unkillable buffs entirely, letting him counter defensive champions like Marichka or Leorius, and boosts ally damage by 10% against enemies with destroyed max HP.
AoE Poison and Team Healing: His A3, Vengefire Flood, has an 80% chance (100% booked) to place two 5% Poison debuffs on all enemies, upgrading to three Poisons plus a 25% Weaken on any target already under HP Burn, while also granting all allies two 15% Continuous Heal buffs.
Key Weaknesses
Doesn't Apply HP Burn Himself: His kit revolves around activating HP Burn, but he has no way to place it on his own, requiring a dedicated HP Burn applicator teammate to unlock his full potential.
Weaker in Amius, Hydra, and Iron Twins: Ratings of 6 in all three show his detonation-and-heal kit isn't as dominant there as in his strongest areas.
With perfect 10s in Dragon, Ice Golem, and Spider, Stokk the Broken is best used as a debuff-detonating support for Dungeon progression, ideally paired with an HP Burn applicator like Gizmak or Vizug.
Attacks 1 enemy 2 times. Each hit has a 25% chance of increasing the duration of all [Poison] and [HP Burn] debuffs on the target by 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff chance +15% Level 4: Damage +10% Level 5: Buff/Debuff chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | condition | 25% | 55% | one enemy | ||
| HP Burn | debuff | condition | 25% | 55% | one enemy |
Attacks all enemies 2 times. The first hit instantly activates all [Poison] and [HP Burn] debuffs on all enemies, and all [Continuous Heal] buffs on allies. The second hit has a 75% chance of destroying each target’s MAX HP by 3% for each [Poison] and [HP Burn] debuff activated on them by this skill [stacks up to 60%]. Then fills the Turn Meters of all allies by 20%. Level 2: Damage +15% Level 3: Buff/Debuff chance +10% Level 4: Cooldown -1 Level 5: Buff/Debuff chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 100% | 100% | all enemies | ||
| HP Burn | debuff | place | 100% | 100% | all enemies | ||
| Continuous Heal | buff | place | 100% | 100% | all enemies | ||
| Poison | debuff | condition | 75% | 100% | |||
| HP Burn | debuff | condition | 75% | 100% |
Attacks all enemies. Has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. If the target is under a [HP Burn] debuff, places three 5% [Poison] debuffs and a 25% [Weaken] debuff on them for 2 turns instead. Also places two 15% [Continuous Heal] buffs on all allies for 2 turns. Level 2: Damage +15% Level 3: Buff/Debuff chance +10% Level 4: Cooldown -1 Level 5: Buff/Debuff chance +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 80% | 100% | 2 | all enemies |
| HP Burn | debuff | condition | one enemy | ||||
| Poison | debuff | place | 5% | 100% | 100% | 2 | one enemy |
| Weaken | debuff | place | 25% | 100% | 100% | 2 | one enemy |
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | all allies |
The damage inflicted by [Poison] and [HP Burn] debuffs will ignore [Block Damage] and [Unkillable] buffs. Whenever allies attack enemies with destroyed MAX HP, increases the damage dealt by 10%. If there are multiple Champions on the team with this skill, only one will activate.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | mention | |||||
| HP Burn | debuff | mention | |||||
| Block Damage | buff | ignore | |||||
| Unkillable | buff | ignore |