Staltus Dragonbane is a Legendary Force champion of the Bannerlords, introduced in patch 6.0 wearing the head of a Dracomorph as a helmet, bringing dragons to Teleria. He dethroned Soulless as the premier defense-scaling damage dealer in the game.
Core Strengths & Abilities
Debuff-Scaling Damage: His passive, Untarnished, increases his damage by 5% for each debuff on the enemy target and reflects any Weaken, Decrease DEF, or Poison debuff attempted on him straight back onto the attacker, also granting him practical immunity to those specific effects.
Reliable AoE Stun: His A2, Drakehunter, hits all enemies twice, with each hit carrying a 50% chance (65% booked) to place a 1-turn Stun, making landing Stun across two hits nearly guaranteed and especially strong for locking down Spider's Minions.
Self-Sufficient Nuke with Conditional Debuffs: His A3, Dragon Heart, grants himself a 60% Increase DEF buff for 3 turns before hitting all enemies, then has a 75% chance (100% booked) to place either a 25% Decrease C.DMG debuff on high-ATK enemies or a 30% Decrease SPD debuff on high-DEF enemies, letting him supply his own speed-team support without needing a dedicated Turn Meter booster like Siphi.
Key Weaknesses
Weak in Clan Boss, Hydra, and Iron Twins: Ratings of only 4 in all three modes show his AoE-focused, debuff-scaling kit doesn't translate to those single-target endurance fights.
Conditional Debuff Selection: His A3's debuff choice depends on the target's ATK-versus-DEF ratio, so players don't always get the specific effect they want against a given enemy.
With a perfect 10 in both Arena and Spider, and a 9 in Overall User rating, Staltus Dragonbane is best deployed as a self-buffing defense-scaling nuker for Arena and Spider, with strong secondary value in Dragon, Fire Knight, and Ice Golem.
Attacks 1 enemy 2 times. If the target is under any debuff, each hit decreases the target’s Turn Meter by 10%. Level 2: Damage +10% Level 3: Damage +10%
Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 50% | 65% | 1 |
Places a 60% [Increase DEF] buff on this champion for 3 turns, then attacks all enemies. Has a 75% chance of placing a 25% [Decrease C.DMG] debuff for 2 turns on enemies whose ATK is higher than their DEF. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns on enemies whose ATK is equal to or lower than their DEF. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 3 | all enemies |
| Decrease C.DMG | debuff | place | 25% | 75% | 100% | 2 | |
| Decrease SPD | debuff | place | 30% | 75% | 100% | 2 |
Whenever an enemy attempts to place a [Weaken] debuff, a [Decrease DEF] debuff, or a [Poison] debuff on this champion, reflects them back onto the attacker. Damage increases by 5% for each debuff on the target.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 100% | 100% | self | ||
| Decrease DEF | debuff | place | 100% | 100% | self | ||
| Poison | debuff | place | 100% | 100% | self |