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Stalker

Stalker

Uncommon · Magic · HP · Lizardmen

Stalker is an Uncommon Magic HP champion of the Lizardmen faction, a claw-fighter with modest self-sustain and a weak Decrease ATK debuff.

Core Strengths & Abilities

Self-Healing Basic Attack: His A1, Bloody Claws, heals him for 10% of the damage he deals, giving him a small amount of built-in sustain useful for absorbing early boss attacks.

Multi-Hit Follow-Up: His A2, Tear Apart, hits twice and has a 15% chance (rising with books) to place a 25% Decrease ATK debuff for 2 turns, offering minor damage mitigation.

Key Weaknesses

Weak Debuff Variant and Chance: His Decrease ATK is only the lesser 25% version and starts at just a 15% base chance, making it too unreliable to depend on for damage reduction.

Bottom-Tier Ratings Throughout: Scoring 1-2 across nearly every mode, including a 1 in Amius, Clan Boss, and Iron Twins, Stalker is far too weak to warrant investment.

Stalker is best used only as an early Faction Wars filler, where his self-healing lets him soak up boss attacks while the roster develops.