Soulless is a Legendary Void Defense champion of the Knight Revenant faction, a control-oriented tank capable of stunning, provoking, and shielding his team while punishing debuffed enemies with bonus damage.
Core Strengths & Abilities
Unresistible Provoke with Buff Strip: His A2, Wave of Despair, strikes three random targets, with each hit carrying a 75% chance to remove all buffs and place a 1-turn Provoke debuff; if a buff was successfully stripped, that Provoke cannot be resisted, giving him reliable lockdown against buffed enemies.
Debuff-Scaling AoE Shield: His A3, Reign of Terror, hits all enemies, extends the duration of all debuffs on the target by 1 turn, places Provoke on all enemies for 1 turn, and shields himself for 2 turns equal to 30% of the damage dealt, with damage increasing 10% per debuff already on the target.
Defense-Scaling Damage: His passive boosts ally damage against Provoked enemies by 25% and lets Soulless ignore 30% of enemy Resistance as he stacks DEF, making him a DEF-based damage dealer who pairs especially well with Turn Meter and Increase DEF support like Siphi.
Key Weaknesses
Weak Against Iron Twins: With an Iron Twins rating of only 4, his control-and-shield kit doesn't translate well to that fight's mechanics.
Modest Stun Chance: His A1's Stun sits at only 35% base (50% booked), making it his least reliable form of crowd control compared to his more dependable Provoke effects.
With a perfect 10 in Arena and 9s across Dragon, Hydra, Ice Golem, and Spider, Soulless is best deployed as a DEF-scaling control tank for Arena and Dungeon progression, especially alongside Turn Meter support like Siphi.
Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 35% | 50% | 1 |
Attacks 3 times at random. Each hit has a 75% chance to remove all buffs. Also places a [Provoke] debuff for 1 turn. If a buff was removed by this skill, the [Provoke] debuff cannot be resisted. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15%.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 100% | 100% | 1 | ||
| Provoke | debuff | remove |
Attacks all enemies. Increases the duration of all debuffs on the target by 1 then places a [Provoke] debuff on all enemies for 1 turn. Places a [Shield] buff on this champion for 2 turns equal to 30% of damage dealt. The damage increases by 10% for each debuff on the target. Level 2: Damage +10% Level 3: Shield +10% Level 4: Shield +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | extend | 1 | all enemies | |||
| Shield | buff | place | 100% | 100% | 2 | self |