Sniper is an Uncommon Magic Attack champion of the Dark Elves faction, a shadow-lurking archer typically the very first champion new players receive from mystery shards. Her kit blends decent damage scaling with a light Decrease SPD debuff.
Core Strengths & Abilities
Turn Meter Gain on Crits: Her A1, Double Shot, hits twice and fills her own Turn Meter by 15% on each critical hit, letting speed-focused or crit-heavy builds cycle her turns faster for niche Clan Boss speed tuning.
AoE Pressure: Her A2, Rain of Arrows, hits all enemies twice, carrying a small 10% chance to place a 15% Decrease SPD debuff for 1 turn, useful for chipping at enemy speed during Faction Wars.
Key Weaknesses
Very Low Debuff Chance: Her Decrease SPD sits at only a 10% base chance with no clear booked improvement listed, making it essentially unreliable rather than a real control tool.
Outclassed at Iron Twins: Her Iron Twins rating of just 1 reflects a kit with nothing suited to that fight's single-target demands.
Sniper is best treated as an early free-to-play starter champion for Faction Wars and Campaign progression, useful mainly until better Uncommons or Rares replace her.
Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Fills this Champion’s Turn Meter by 15% on each critical hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
Attacks all enemies 2 times. Has a 10% chance of placing a 15% Decrease SPD debuff for 1 turn. Level 2: Damage +5% Level 3: Cooldown -1 Level 4: Buff/Debuff Chance +5% Level 5: Damage +10% Level 4: Buff/Debuff Chance +5% Level 5: Damage +15% Level 4: Buff/Debuff Chance +5%