Skytouched Shaman is an Epic Void support of the Barbarian faction, a dual-scythe wielder whose Bloodstain Rituals protect her allies through self-sacrificing heals and debuff cleanses.
Core Strengths & Abilities
Full Cleanse with Revive Protection: Her A2, Immortal Skies, removes all debuffs from every ally, then grants Block Debuffs and Revive On Death for 2 turns, with cooldown reduced to 4 turns once booked, pairing well with Immunity or Stoneskin gear sets to shore up her allies' crowd-control resistance in Arena.
Self-Sacrifice Team Healing: Her passive, Bloodstain Ritual, damages her for 10% of her max HP at the start of each turn and heals all other allies for half of that lost HP, making her a strong sustain option for Iron Twins Fortress and Doom Tower when paired with champions who can support her in return.
Adaptive Basic Attack: Her A1, Talon Knives, hits all enemies and either heals her for 15% of the damage dealt when below 50% HP, or fills her own Turn Meter by 20% when above that threshold.
Key Weaknesses
Self-Inflicted Debuffs: Her passive also places a 30% Decrease SPD debuff and a 50% chance of Fear on herself every turn, meaning her healing engine comes with real risk of losing her own turns.
Weak in Clan Boss: With a Clan Boss rating of only 4, her self-damaging sustain model doesn't translate well to that fight's demands.
Rated 8 across Dragon, Ice Golem, Iron Twins, and Spider, Skytouched Shaman is best used as a sustain-focused support for Dungeon progression and Iron Twins Fortress.
Attacks all enemies. Heals by 15% of the damage inflicted if this champion has less than 50% HP. Boosts this champion’s Turn Meter by 20% instead if this champion has 50% HP or higher. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Damage +10%
Removes all debuffs from all allies, then places a [Block Debuffs] buff and a Revive On Death buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Debuffs | buff | place | 100% | 100% | 2 | all allies |
Damages this champion by 10% of their MAX HP at the start of each turn. Heals all allies except this champion equal to half of the lost HP. Places a 30% [Decrease SPD] debuff on this champion for 1 turn at the start of each turn. Also has a 50% chance of placing a [Fear] debuff on this champion for 1 turn. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +5% Level 5: Heal +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 30% | 100% | 100% | 1 | self |
| Fear | debuff | place | 50% | 50% | 1 | self |