Skullcrusher is an Epic Force Defense champion of the Ogryn Tribes, and the only Epic in the game capable of granting his entire team Counterattack, a distinction that otherwise belongs exclusively to Legendary and Mythical champions.
Core Strengths & Abilities
Full-Team Counterattack: His A2, Stonewall, places a 50% Ally Protection buff and a Counterattack buff on all allies except himself for 2 turns, while granting himself Unkillable for 1 turn, all on a 3-turn cooldown once booked, making him a premier Clan Boss enabler for counterattack-focused strategies.
Self-Cleansing Passive: His passive, Unshakeable, shortens the duration of any debuff on himself by 1 turn at the start of every turn, letting him shrug off crowd control faster than most champions.
Conditional Heal Reduction: His A1, Smash, places a 50% Heal Reduction debuff whenever the target's DEF is lower than his own, giving him incidental utility against squishier enemies.
Key Weaknesses
No Damage Debuffs: His kit lacks any Decrease ATK, Decrease DEF, or similar offense-reducing debuff, so he contributes little to mitigating incoming damage beyond his defensive buffs.
Modest Arena and Spider Value: With ratings of 7 in Arena and 6 in Spider, he isn't a top-tier pick outside his signature Clan Boss role.
With a perfect 10 in Clan Boss and a 9 in Fire Knight, Skullcrusher is best used as a Counterattack enabler for Clan Boss teams, with strong secondary value in Fire Knight and Faction Wars.
Attacks 1 enemy. Places a 50% [Heal Reduction] debuff if the target’s DEF is lower than this champion’s. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | place | 50% | 100% | 100% | one enemy |
Places a 50% [Ally Protection] buff on all allies except this champion for 2 turns. Places a [Counterattack] buff on all allies except this champion for 2 turns. Places an [Unkillable] buff on this champion for 1 turn. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | all allies |
| Counterattack | buff | place | 100% | 100% | 2 | all allies | |
| Unkillable | buff | place | 100% | 100% | 1 | self |
Decreases the duration of all debuffs on this champion by 1 turn at the start of each turn.