Skirmisher is a Rare Void champion of the Barbarian faction, a bow-wielding fighter with a modest kit built around conditional damage and light Turn Meter or buff disruption.
Core Strengths & Abilities
Buff-Punishing Basic Attack: His A1, Twin Shafts, hits twice and inflicts 15% more damage against enemies with no active buffs, rewarding targeting debuffed or already-stripped foes.
Conditional Turn Meter Denial: His A2, Hexed Arrow, decreases a target's Turn Meter by 20% if the attack scores a critical hit, giving him occasional tempo swings against key enemies.
AoE Buff Removal: His A3, Dispelling Shot, hits all enemies and removes one random buff from each, useful for disrupting buffed enemy waves.
Key Weaknesses
Everything Is Conditional: His most useful effects, Turn Meter reduction and bonus damage, depend on landing a critical hit or catching an unbuffed target, so his output is inconsistent without heavy Critical Rate investment.
Low Ratings Throughout: Scoring 1-5 across nearly all content, including a 1 in Amius and 2 in Hydra and Iron Twins, Skirmisher lacks the power or utility to remain relevant past early progression.
Skirmisher is best treated as a temporary early-game Faction Wars or Campaign filler rather than a champion to build toward endgame content.
Attacks 1 enemy 2 times. Inflicts 15% more damage against targets who have no active buffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
Attacks 1 enemy. Decreases the target’s Turn Meter by 20% if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Cooldown -1
Attacks all enemies. Removes 1 random buff from each enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1 Level 6: Cooldown -1