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Skinner

Skinner

Uncommon · Magic · Attack · Lizardmen

Skinner is an Uncommon Magic Attack champion of the Lizardmen faction, a dual-wielding fighter whose kit brings straightforward damage with a touch of buff removal. He offers little utility overall but can serve narrow early-game roles.

Core Strengths & Abilities

Triple-Hit Basic Attack: His A1, Sharpened Bone, strikes a single enemy three times, making him useful for whittling down shield counters in early Fire Knight attempts.

Buff Stripping: His A2, Skinning Slice, removes two random buffs from its target, giving him a niche use against Magic-affinity keep missions where enemies rely on Shield buffs.

Key Weaknesses

No Crowd Control or Debuffs: Beyond stripping buffs, Skinner has no chance-based debuffs, no AoE, and no defensive tools, leaving him with almost nothing to offer once early content is cleared.

Bottom-Tier Ratings: His scores sit at 1-4 across nearly every mode, including a 1 in Clan Boss and Iron Twins, confirming he isn't built for sustained investment.

Skinner is only recommended as a stopgap for early Faction Wars progression and Magic-affinity keep missions, not as a champion worth developing long term.