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Skeletor

Skeletor

Legendary · Spirit · Support · Knight Revenant

Skeletor is a Legendary Spirit support of the Knight Revenant faction, the iconic villain who has extended his ambitions from Eternia into Teleria in pursuit of a mysterious power. His kit is built around stacking hard single-target debuffs while disrupting enemy turn order and buffs, with particular bonus effects against foes of the Telerian League, home to his nemesis He-Man.

Core Strengths & Abilities

Petrification Lockdown: His A2, Skull Comet, has a 75% chance to place Petrification for 1 turn on a single enemy, reaching 100% once booked, and against Bosses instead applies Decrease ATK and Decrease SPD for 2 turns; a follow-up effect can also apply Decrease SPD when the Petrification expires or is removed. Its cooldown drops to 3 turns once booked.

Debuff Extension and Buff Denial: His A1, Havoc Scythe, hits twice, with each hit having a 75% chance (booked higher) to extend a random debuff on the target by a turn while shrinking enemy buff durations, reinforcing his control-heavy playstyle.

Turn Meter Disruption: His A3, Begone Fools!, places Increase ACC on all allies, has a 75% chance (booked higher) to steal Block Debuffs plus another random buff from each enemy, and then reduces enemy Turn Meters by 15%, doubled to 30% against Telerian League champions.

Key Weaknesses

Situational Boss Behavior: Against Bosses, his signature Petrification effect is replaced entirely by Decrease ATK and Decrease SPD, meaning his standout control tool simply doesn't function the way it does against regular enemies.

Middling Across Most Content: With ratings clustered around 6, Skeletor doesn't stand out sharply in any single mode outside Iron Twins, making him a solid but unspectacular generalist rather than a specialist pick.

Skeletor's strongest rating is an 8 in Iron Twins, positioning him as a single-target control specialist for progression and boss encounters where stacked debuffs and Turn Meter denial matter most.