Skathix is an Epic Void support of the Lizardmen faction, added as a fusable champion for Hurndig's June 2021 fusion event. His kit revolves around cleansing and shielding allies while punishing enemies that lean on buffs or debuffs.
Core Strengths & Abilities
Cleanse and Shield: His A3, Scales of the Ages, removes all debuffs from every ally before placing Block Debuffs and a Shield worth 20% of his max HP on the whole team for 2 turns, with cooldown reduced to 4 turns once booked, making him strong against debuff-heavy fights like Nether Spider or Dragon.
Self-Preserving Passive: His passive, Last Gasp, grants him Block Damage for 1 turn whenever his HP drops below 30%, giving him a built-in survival tool against burst damage.
Buff-Stealing AoE: His A2, Transfer Rush, hits all enemies with a 75% base chance to steal a random buff from each, rising further once booked, which punishes buff-reliant enemy teams such as those found in Faction Wars.
Key Weaknesses
Weak Turn Meter Control: His A1, Leg Wreck, only has a 30% base (50% booked) chance to place Decrease SPD, making him unreliable as a dedicated speed-control option against fast single-target threats like Iron Twins.
No Offensive Firepower: His entire kit is built around protection and utility rather than damage, so he contributes little to fights that need a strong nuker or high burst output.
Rated highest for Ice Golem and Iron Twins at 8-9, Skathix fits best as a defensive utility piece for Dungeons and debuff-heavy Faction Wars teams rather than as a primary damage dealer.
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 30% | 30% | 50% | 2 |
Attacks all enemies. Has a 75% chance of stealing one random buff from each enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Shield] buff on all allies for 2 turns. The [Shield] buff is equal to 20% of this champion’s MAX HP. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Debuffs | buff | place | 100% | 100% | 2 | all allies | |
| Shield | buff | block | 2 | all allies | |||
| Shield | buff | mention | self |
Places a [Block Damage] buff on this Champion for 1 turn whenever their HP drops below 30%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Damage | buff | place | 100% | 100% | 1 | self |