Sinesha is an Epic Force-affinity Support from the Knights Revenant, whose kit blends conditional AoE damage with healing utility that's especially valuable in a faction that's short on dedicated healers.
Core Strengths & Abilities
Execute-Style AoE & Healing: Her A1, Burning Wave, is an AoE that adds an extra hit against any enemy below 50% HP, synergizing well with partnership passives like Skullcrown's. Her A2, Vaporize, puts a target's skills on cooldown while healing the lowest-HP ally by 25%, giving her real Faction Wars utility in a faction that otherwise lacks healers.
HP Equalization: Her A3, Immortality, levels every ally's HP up to match whoever has the most, then heals the target further — a strong tool for rescuing a badly damaged team member by bringing them in line with healthier allies.
Key Weaknesses
Long Ultimate Cooldown: Immortality starts at a 6-turn cooldown, only dropping to 5 when booked, so her signature HP-leveling tool can't be relied on frequently in a single fight.
With strong Ice Golem, Hydra, and Spider Den ratings, Sinesha performs best in Arena "Blender" compositions alongside another AoE A1 champion and an ally-attack champion, in addition to her solid Faction Wars healing role.
Attacks all enemies. Places an extra hit on enemies with less than 50% HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
Attacks 1 enemy. Puts the target’s skills on cooldown. Heals the ally with the lowest HP by 25%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Cooldown -1
Equalizes the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Then heals the target ally by 10% of their MAX HP. Level 2: Heal +10% Level 3: Heal +10% Level 4: Heal +15% Level 5: Heal +15% Level 6: Cooldown -1